Quote Originally Posted by Kirito_Grimking View Post
How about this instead of auto select or some craziness like that. I would take a feature from FFXI which was tab target the closest enemy to you. I love that currently they doing have in the game. Nothing worst when you are trying to cycle though mobs and you target a mob you haven't pull yet in the background of your camera. I think with that feature it might fix the problem we are having here.
Change your targeting filter to exclude unengaged enemies, only engaged/aggroing.

As for easier enmity monitoring, just look at your enemy list, orange circle =aggro, triangle=losing aggro, yellow (I think) no aggro. In a two tank scenario typically only 1 tank is managing adds, t10,12 excluded