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  1. #2971
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Twilite View Post
    I think every healer in DF prefers small-ish pulls.
    My FC healer gets bored when I (or any other tank) does small-ish pulls. I think it's an attitude that is shared by a lot of career healers in the game, because I often get high-level healers who request bigger pulls. Unfortunately, a lot of those healers are simply not as good as they think they are; or, occasionally, the healer's idea of a "big pull" and my idea of a "big pull" are not the same. Sadly, HW dungeons have a lot of doors that restrict how big the pulls can get.
    (1)

  2. #2972
    Player
    Roxas_Andrade's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    302
    Character
    Roxas Andrade
    World
    Famfrit
    Main Class
    Astrologian Lv 80
    OK, a couple days ago, I was running my Ex Roullete. I was with a DRK, a SMN and some melee. I was an AST. One of the DPS said he was new to the dungeon and the tank was totally comprehensive, he said he would go slow and I decided to go slow too.

    We wiped at the firs pull. My fault, I was locked in Cleric Stance and the tank died. While I was trying rez him without Swift, I died.

    Tank was still nice and didn't bother, but said DPS help from healer wasn't needed. As we went into the dungeon, tank was pulling one enemy at a time, when possible and I was getting bored. DPS was low, tank wasn't either using Darkside or any CDs available. I told him to pop at least Darkside and he asked 'why?'. I told him it would improve his DPS, then he said: Why would I want improve my DPS? O.o

    I told him it would help kill monsters faster, so I wouldn't need to heal that much (since I was helping DPS anyway). He only said that 'if he used Darkside, he would loose his enmity bonus' and pulled the next mob. What?? O.o

    After the second boss, I tried again, told him if he wasn't raising his DPS, at least he should pop some CDs. Then he asked 'why?' again 'I'm not dying or anything...'. O.o

    I said that he could do it to help me, so he wouldn't suffer a lot of damage. He said DRK's CDs was horrible and there was no point in using them, also that he needed the enmity bonus Grit gives and a lot of his CDs was tied to Darkside so he wouldn't be able to use them anyway. O.o

    I told him that Grit and Darkside coexist and asked nicely one more time and he said ok. With the condition I stopped using Cleric Stance, beacuse of 'too many close calls'. I didn't want to explain that the close calls was because he wasn't popping CDs or that Essential Dignity works wonders if the target has Low HP. I just agreed with no Cleric.

    The tank then turned Darkside on, popped some CDs and we could finish the dungeon normally...

    (At least this horror story had a happy ending)
    (1)
    Last edited by Roxas_Andrade; 01-19-2016 at 10:08 PM.
    Want a heal? How much money you got?

  3. #2973
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Roxas_Andrade View Post
    (At least this horror story had a happy ending)
    I can at least understance the Darkside part, DRK IS the only class with no mutually exclusive stances, so people probably thought that the stances were mutually exclusive
    (0)

  4. #2974
    Player
    Opus's Avatar
    Join Date
    Jul 2015
    Location
    Ul’dah
    Posts
    44
    Character
    Hel Vel
    World
    Hades
    Main Class
    Dark Knight Lv 70
    PLD in Pharos HM pulling 3 packs then pops hallowed ground along with every other CD, HG drops as I finished switching back from Cleric and proceeds to die like a fly. Then asks "too much?"
    (1)

  5. #2975
    Player
    DarkmoonVael's Avatar
    Join Date
    Feb 2014
    Posts
    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Opus View Post
    PLD in Pharos HM pulling 3 packs then pops hallowed ground along with every other CD, HG drops as I finished switching back from Cleric and proceeds to die like a fly. Then asks "too much?"
    I had a PLD do this in Saint.M. After second boss, we kill first 2 packs, then tank pulls to first honeycomb, that gets destroyed, then pull all mobs that were still alive to second one (usually these are killed before pulling all mobs between the first and second honeycomb to the second honeycomb). Spawns all mobs at second honeycomb, doesnt kite at all, hits hallowed ground. As soon as hollowed falls off he goes to 100%hp to zero in the blink of an eye.
    (0)

  6. #2976
    Player
    Twilite's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,478
    Character
    Miranda Madison
    World
    Twintania
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Februs View Post
    My FC healer gets bored when I (or any other tank) does small-ish pulls. I think it's an attitude that is shared by a lot of career healers in the game, because I often get high-level healers who request bigger pulls. Unfortunately, a lot of those healers are simply not as good as they think they are; or, occasionally, the healer's idea of a "big pull" and my idea of a "big pull" are not the same. Sadly, HW dungeons have a lot of doors that restrict how big the pulls can get.
    Just saying, I always die in a big pull.. with everything up. I've even seen healers(while on DPS) just give up on big pulls and let the tanks drop. Majority of the time a DF healer just don't wanna deal with it. Maybe because they prefer a tank they know. And yeah their idea of a big pull is probably lower than a tank's idea of one. I try to group up 6 mobs.. anything more than that, and I know I'm dead.
    (0)

  7. #2977
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Supersun View Post
    Actually, in lower level content as an Arcanist it's actually technically correct to heal after you apply your DoTs.

    The difference between the Acn and Whms cure at lower levels won't be that big since you are wearing the same armor for the most part, and once all the DoTs are applied would you rather the Acn spam his 70 potency Ruin and the Whm heal or the Whm spam their 170 potency Stone II and the Acn heal?

    Mind you it shouldn't be more than a few GDCs before his DoTs wear off and has to reapply them, but there's a chance that the Acn was actually an experienced player and was replacing some Ruins with Physics so that you could cleric and Stone II for a bit.
    I was thinking the same thing. Ruin hits like a feather pillow. Why not let the conj/white mage throw a few Stone II's instead?
    (0)

  8. #2978
    Player
    deos's Avatar
    Join Date
    Oct 2014
    Location
    Gridania for life!
    Posts
    165
    Character
    Koromo Amae
    World
    Phoenix
    Main Class
    Conjurer Lv 89
    recently had a tank that popped EVERY single CD while the shield at the entrance of the instance was still up...
    well at least he was using CDs at all...
    (0)

  9. #2979
    Player
    Supersun's Avatar
    Join Date
    Jun 2013
    Posts
    192
    Character
    Felix Feliday
    World
    Behemoth
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by DarkmoonVael View Post
    I had a PLD do this in Saint.M. After second boss, we kill first 2 packs, then tank pulls to first honeycomb, that gets destroyed, then pull all mobs that were still alive to second one (usually these are killed before pulling all mobs between the first and second honeycomb to the second honeycomb). Spawns all mobs at second honeycomb, doesnt kite at all, hits hallowed ground. As soon as hollowed falls off he goes to 100%hp to zero in the blink of an eye.
    One of the types of Bees use Final Sting.

    ...he didn't stun it :P
    (0)

  10. #2980
    Player
    Opus's Avatar
    Join Date
    Jul 2015
    Location
    Ul’dah
    Posts
    44
    Character
    Hel Vel
    World
    Hades
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by DarkmoonVael View Post
    I had a PLD do this in Saint.M. After second boss, we kill first 2 packs, then tank pulls to first honeycomb, that gets destroyed, then pull all mobs that were still alive to second one (usually these are killed before pulling all mobs between the first and second honeycomb to the second honeycomb). Spawns all mobs at second honeycomb, doesnt kite at all, hits hallowed ground. As soon as hollowed falls off he goes to 100%hp to zero in the blink of an eye.
    What I meant was since HG makes you immune to damage, what's the point of using other CDs when it's active? He could have pop other CDs after HG drops.
    (0)

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