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  1. #1
    Player
    aesteval's Avatar
    Join Date
    Jun 2015
    Posts
    956
    Character
    Tae Sylphanas
    World
    Ultros
    Main Class
    Dancer Lv 90
    Probably because it was the quick and easy no ambiguity for disabling abilities you won't have access to while level synced. No need to micromanage coding logic to determine what's not available, just disable everything and let things be re-cast by the player if they currently have access to the skill.
    (4)

  2. #2
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by aesteval View Post
    Probably because it was the quick and easy no ambiguity for disabling abilities you won't have access to while level synced. No need to micromanage coding logic to determine what's not available, just disable everything and let things be re-cast by the player if they currently have access to the skill.
    I'd be Ok with this if they at least reset all cooldowns. I hate when I hit Aetherflow, then level sync, lose aetherflow stacks and have to wait 1 minute before I become useful again.
    (0)

  3. #3
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kaurie View Post
    I'd be Ok with this if they at least reset all cooldowns. I hate when I hit Aetherflow, then level sync, lose aetherflow stacks and have to wait 1 minute before I become useful again.
    I kick myself inwardly every time I hit Aetherflow then queue for level 50 roulette.
    (1)