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  1. #11
    Player
    Sidra's Avatar
    Join Date
    Feb 2015
    Posts
    259
    Character
    Sidra Swiftwind
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    Quote Originally Posted by TatoRazzino View Post
    My problem is with the mindset. Most groups are acting as if having healers in the party is a liability, not an asset. The strain in DPS, people blaming healers for not meeting DPS checks and so on. The fights themselves are not the actual problem, but the way the community reacted to the fights and to the strategy the pro-groups use. All my healer friends feel like groups believe they're dragging DPS numbers down by not being able to solo heal, and that the party only brings two healers because us scrubs can't handle soloing the whole fight. My tank friends also feel that way, as if they weren't an asset.
    It amazes me how much people can have such different experiences playing this game. In my static, we have never blamed healers for lack of dps. They do a pretty good job working together, and occasionally we might ask if there is anything we can do to help them do more dps, but we've never blamed them for anything dps related. We use 2 healers unless our WHM is confident he can solo heal, then we let him try because it's fun. WEe give him a few tries to get the hang of it and if it goes well we keep at it, and if not we put the other healer back in. No biggy either way. I join A1/A2 and Thordan parties on my healers all of the time, I'm a SMN main so that's the only way I get to heal which I really enjoy in this game. Parties always have 2 healer slots listed, not 1. Additionally, I have never heard anyone blame me or the other healer for low dps...ever. I can't figure out if I am the one playing in the twilight zone, or other posters. But it's baffling how I could literally have never witnessed something even while joining lots of pf groups, while other people define what I've never seen as common to the player base. I truly don't understand.

    With respect to less fun in 3.0 raiding in general, I don't think that's specific to healing. Everyone seems to feels that way - the encounters are less entertaining (With A2 and A4 being the no fun standouts) with a boring story to boot.
    (1)
    Last edited by Sidra; 01-17-2016 at 05:54 AM.