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  1. #1
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    And how would this affect PvP when tanks walk in with max health and max damage simultaneously?
    I don't see it being a big problem if they scale attack power with vit instead of str, just reduce it to like 80% or whatever they feel is appropriate (or balance it to the current output). It doesn't need to scale 1:1, why would anyone think that it has to?

    I honestly can't wait for them to fix it. Tired of tanking on monk and drg because tanks think their damage is too important to warrant tank stance or enmity combos.
    (1)

  2. #2
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by whiskeybravo View Post
    I don't see it being a big problem if they scale attack power with vit instead of str, just reduce it to like 80% or whatever they feel is appropriate (or balance it to the current output). It doesn't need to scale 1:1, why would anyone think that it has to?

    I honestly can't wait for them to fix it. Tired of tanking on monk and drg because tanks think their damage is too important to warrant tank stance or enmity combos.
    I feel bad for you that the tanks you run into lost all the skills they gained between lvl 15 and 50
    (1)

  3. #3
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by whiskeybravo View Post
    I don't see it being a big problem if they scale attack power with vit instead of str, just reduce it to like 80% or whatever they feel is appropriate (or balance it to the current output). It doesn't need to scale 1:1, why would anyone think that it has to?

    I honestly can't wait for them to fix it. Tired of tanking on monk and drg because tanks think their damage is too important to warrant tank stance or enmity combos.
    Changing the tank damage calculations (so that tanks won't have to buy pentamelds) will literally change nothing in regards to tanks min/maxing dps by stance dancing.
    (2)

  4. #4
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Dante_V View Post
    Changing the tank damage calculations (so that tanks won't have to buy pentamelds) will literally change nothing in regards to tanks min/maxing dps by stance dancing.
    It won't change the woefully inept tanking I seem (and many others seem) to always run in to. Nothing wrong with stance dancing but the priority is holding hate then worry about your dps, not the other way around. It just gets me because I've tanked a long time, I do occasionally tank dungeons but mostly run them on dps since I've had ppl complain about tanking mobs in tank stance (I'll switch to dps for bosses but not mobs). Good dps doing their part makes a bigger difference than anything a tank can do (ya know, outside of the main priority of holding hate).

    Min/max is for raiding not expert roulette.
    (3)
    Last edited by whiskeybravo; 01-16-2016 at 07:27 AM.