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  1. #21
    Player
    Callback's Avatar
    Join Date
    Dec 2015
    Posts
    334
    Character
    Callback Spanner
    World
    Ultros
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Roth_Trailfinder View Post
    Technically ... That's because you regen to 400 GP when on another class/job. That 400 is the base starting amount; it is how much you have when you have no GP gear on.

    Because a Monk or a Carpenter has no GP gear, they cannot get more than that 400. So you only have that 400 when you go from a crafting/combat to a gathering.
    Well they could easily change them to have 2000 and let the gatherers be full on change.
    (1)

  2. #22
    Player
    Silverbane's Avatar
    Join Date
    Feb 2015
    Posts
    1,125
    Character
    Z'nnah Silverbane
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Callback View Post
    Well they could easily change them to have 2000 and let the gatherers be full on change.
    Does that mean that I could use all my GP, teleport to a rest area, change to WHM, change back to Miner or Botanist, and have full GP in under a minute ?

    That's not not likely to ever be allowed.

    The current system restores your GP at the same rate regardless of what class you are on, and caps your GP based on your currently-equipped gear. It's a simple system to code, and doesn't seem to be exploitable. So that is likely to remain how things work.
    (0)

  3. #23
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Silverbane View Post
    N.B.: I was out hunting Ornery Karakuls between timed-node spawns the other day as a WHM, with iLvL 200 WHM mainhand, hat, and body, but wearing full right-hand side gathering gear, gathering belt, gathering legs, and gathering feet. Not only did I get a nice fleece yield (while one-shotting the poor wee sheepsies) , I had 600+ GP when I switched back to Miner.


    That only proves my point. You still have your GP stat even when not a gathering class. If you equip GP gear, while not a gathering class, you will naturally regen (5 GP for 3 seconds or for 1 Eorzean minute) to whatever cap the GP gear you have on raises you to. Most people do not wear GP gear when a combat or crafting class, so are stuck with that 400 base cap.
    (0)

  4. #24
    Player
    Callback's Avatar
    Join Date
    Dec 2015
    Posts
    334
    Character
    Callback Spanner
    World
    Ultros
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Silverbane View Post
    Does that mean that I could use all my GP, teleport to a rest area, change to WHM, change back to Miner or Botanist, and have full GP in under a minute ?

    That's not not likely to ever be allowed.

    The current system restores your GP at the same rate regardless of what class you are on, and caps your GP based on your currently-equipped gear. It's a simple system to code, and doesn't seem to be exploitable. So that is likely to remain how things work.
    No, it's the same as current. GP would still fill at the same rate regardless of class. Combat and crafting classes would just have a much higher maximum GP (2k) so that when you change to a gatherer it would drop down to their current equipped maximum and start them off full. That's all, just starting off full on that first change.
    (0)

  5. #25
    Player
    Silverbane's Avatar
    Join Date
    Feb 2015
    Posts
    1,125
    Character
    Z'nnah Silverbane
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Roth_Trailfinder View Post
    That only proves my point. You still have your GP stat even when not a gathering class. If you equip GP gear, while not a gathering class, you will naturally regen (5 GP for 3 seconds or for 1 Eorzean minute) to whatever cap the GP gear you have on raises you to. Most people do not wear GP gear when a combat or crafting class, so are stuck with that 400 base cap.
    I know it proves your point. That's why I labeled it "N.B." for "nota bene," which is "to draw the attention of the reader to a certain aspect or detail of the subject on hand" (at least by one definition).

    Harvesting fleece between nodes is a bit of a special use, but when you're overgeared for that or FATEs or whatever, equipping some GP gear in preparation for an upcoming timed node can be helpful. If you are level-synced, the GP gear might not even lower your combat stats, I have not checked.
    (1)
    Last edited by Silverbane; 01-14-2016 at 08:45 AM.

  6. #26
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    I love gp but currently 5% is 30 for me and 30 per 3 seconds is way too much. You may as well throw cordials away at that point.
    (0)

  7. #27
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Silverbane View Post
    N.B.: I was out hunting Ornery Karakuls between timed-node spawns the other day as a WHM, with iLvL 200 WHM mainhand, hat, and body, but wearing full right-hand side gathering gear, gathering belt, gathering legs, and gathering feet. Not only did I get a nice fleece yield (while one-shotting the poor wee sheepsies) , I had 600+ GP when I switched back to Miner.
    That is a very good idea..
    (0)

  8. #28
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Morzy View Post
    I love gp but currently 5% is 30 for me and 30 per 3 seconds is way too much. You may as well throw cordials away at that point.
    Yeah if only they made them available in some cheap method like GC seals or somethin...

    or made a better type of cordial available, that'd work too right?

    The max gp has gone up about 50 points since 2.x series. This is not that big of a deal.
    (1)

  9. #29
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Morzy View Post
    I love gp but currently 5% is 30 for me and 30 per 3 seconds is way too much. You may as well throw cordials away at that point.
    1% or 2% makes much more sense. 5 GP is 1.25% of the base, so 1.25% could be a good regen rate.
    (1)

  10. #30
    Player
    Alisi's Avatar
    Join Date
    Apr 2015
    Posts
    642
    Character
    Tempest Deep
    World
    Twintania
    Main Class
    Arcanist Lv 80
    Maybe they could change what we get when we gather stuff. Like we get double GP back if we get a HQ or something. Anything is better than burning cordials. I just tend to go spend an hr surfing youtube while I wait for my GP to come back. I'm always gone longer than I mean to be. >.<
    (0)

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