Not sure I'm seeing the connection here...you just need Seals from FATES after joining a Grand Company to get the chocobo. How do you think your leve allowance factors in?
You will run out of quests to level FAR faster in SWTOR. They are actually making that a selling point. Then the new "expac" is something you can finish in less than a weekend. New 1 hour and shorter chapters will be released on a monthly basis, starting next month. All of the level 65 content, outside of this story, is actually original launch content that is forced level sync. So what you complain about here is worse there.
I don't get the leve thing because you can get those tokens from any number of methods. Additionally if you didn't just one track through the story, that story takes you past all the other quests in the world. So really the "having to go in search of quests..." is a consequence of you own choice.
From the games you note as doing things right it looks like the MMORPG genre is something you have an issue with because you noted are FPS games and MOBAs.False. A satisfying core gameplay loop can have people coming back for the exact same thing for hours and hours, even with zero or minimal progression. Just look at TF2, LoL, DotA2, CS:GO, or any of the huge number of rogue-lites that rack up hundreds of hours apiece.
Satisfying core gameplay is the one thing XIV sorely lacks, and it's the reason it will not have the longevity it expects.
/snip.
I think you would have better off asking the community for help with leveling rather than necro-posting an "I quit" thread. FFXIV has more ways to get xp than both SWTOR and WoW.I'm cancelling my account within 30 days of subscribing because I ran out of quests to level. I know there are quests out there, but I work full time and I don't want the couple of hours I have each night to play spent on searching for things to do and running halfway across the world to get to them. I also didn't realize what the leve allowance meant and now it means I will have to wait a few days for my chocobo, something I'm just not willing to do, when I can just as easily go over to SWTOR or even... shiver... WoW and be able to find something to do constantly without downtime or lengthy travel times. Poorly designed game in many respects.
You have your chocobo. Grats. Best upgrade for it is to fighting companion. Quest is in Camp Tranquil [My Feisty Chocobo]
The only quests you NEED to do are the MAIN STORY quests [gold meteor icon] and your class/job quests from your trainer. Any other quests should be left alone so any other classes you decide to level have some to do it with. Its pretty obvious you have lost your way. Your MSQs are for your arcanist.
This more or less chronological list of MSQ will help. If you're past the last quest on this page, please click the link for the level 30+ page. You must do the quests as they are handed out to you or you cannot progress in the game. All progress in FFXIV is based on the storyline.
Last edited by T2teddy; 01-14-2016 at 03:33 AM.
I started the game in 2.4, where there was a LOT of things to do, a lot of content and a lot of variety and such and cool things you could do. At 3.0 they decided to abandon every single thing they had. Going from like 20 dungeons to 2 dungeons....
Yeah, anyone who thought that was a good idea needs fired.![]()
Mostly because I was going for "zero or minimal progression." MMOs are designed around progression, but of course they can have satisfying core gameplay. Should I add Warframe to the list? Vindictus? ToS(beta)?
When progression is also fun, it keeps people coming back for much longer.
what makes people leave the game ?...the answer is : People's attitude
When you started in 2.4, you had content from 2.0, 2.1, 2.2, 2.3, and 2.4 to burn through; of course there would be a lot of dungeons available at level cap.I started the game in 2.4, where there was a LOT of things to do, a lot of content and a lot of variety and such and cool things you could do. At 3.0 they decided to abandon every single thing they had. Going from like 20 dungeons to 2 dungeons....
Yeah, anyone who thought that was a good idea needs fired.
A person who joins the game in 3.4 will likely have a dozen dungeons to chew through at level cap as well, from 3.0, 3.1, 3.2, 3.3, and 3.4. Last I checked, we're not even at 3.2 yet.
You should fish more.Mostly because I was going for "zero or minimal progression." MMOs are designed around progression, but of course they can have satisfying core gameplay. Should I add Warframe to the list? Vindictus? ToS(beta)?
When progression is also fun, it keeps people coming back for much longer.
No, but seriously, there is plenty to come back and re-do in this game. Dungeons, FATEs, Guild hests, Raids, LeveQuests, beast tribe dailies, hunts, exploratory missions, Chocobo racing/Breeding, Lord of Verminion, any and all minigames at the Saucer, Triple Triad, Fishing and so on. That includes aspects of core gameplay, multi-player content, mini-games and alternate core gameplay such as gathering. None of that appeals to you personally, but that doesn't mean FFXIV lacks a "core gameplay loop" as you put it. It does mean that you personally think FFXIV is lacking in that regard - which is not at all the same thing.
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