Quote Originally Posted by Morningstar1337 View Post
SE would likely never consider something so drastic because it would mean:

  • They have to rework ARC, of whom SCH gets all of the damage-dealing spells
  • They probably have to rework EXP, FATEs, Leves and...basically anything that is in the open world and needs to be tagged to give EXP other other things (Like Hunts)
  • They would have to (gasp) Make it more like XI, and they can't have that
  • They have to rework ALL the healer gear because without DPS, stats such as Accuracy, Crit, and Det become moot
  • They would also have to do the same to Tanks as well, after all they are also whining about DPS vs tanking
  • And then they would have to deal with the fallout resulting form so much time wasted on nerfing healers to this extent instead of say, relevant content. People are already whining about only 2 expert dungeons as it is.
they don't have to do anything from your list. they just have to remove cleric stance. there is no accuracy on healer gear and det and crit are also healing stats... for the tanks they have to class-lock the accessoires and also make it impossible to meld 2 different mainstats into one item...

but what they really have to do is making content more heal-heavy. with the super fast ilvl increase we have now we don't need healers in the future anymore. that's also the real reason healers should start dpsing xD

- a healer is for HEALING, not damage. that we are 80% of the time in cleric now is a FAILDESIGN. no idea why you all defend this meta... >.>