I posted this the other day in a topic that I can no longer find. So I will repost it here;
Three points to make before the numbers.
which means that the biggest RMT issue is the inconsiderate idiots who continue to buy gil.
- SE is absolutely going after RMTs
- SE is absolutely going after players
- RMT have to be making a crap ton of $$ to finance the accounts they burn
Here are the numbers (I opened every RMT action report from the Lodestone and copied the numbers of bans to an Excel Sheet for simple analysis);
2013*
- Permanent bans
- RMT Advertising : 15,288
- Illicit activity : 13,655
- Temp bans
- participated in RMT/illegal activity : 1,814
*- there was a wave of discipline related to content exploits, position hacks and radar apps in the first 4 months of the game's life, which accounts for a decent lump of these temp bans.
2014
- Permanent bans
- RMT Advertising : 26,735
- Illicit Activity : 37,852
- Temp Bans
- participated in RMT/illegal activity : 59
2015
- Permanent bans
- RMT Advertising : 45,823
- Illicit Activity : 230,075
- Temp Bans
- participated in RMT/illegal activity : 2,334
2016 (based on 1 report covering Dec 24 thru Jan 6th)
- Permanent bans
- RMT Advertising : 1,564
- Illicit Activity : 9,220
- Temp Bans
- participated in RMT/illegal activity : 2
Cumulative totals;
Permanent bans
RMT Advertising : 89,410
Illicit Activity : 290,802
Temp Bans
participated in RMT/illegal activity : 4,209
The reports always indicate whether a ban was permanent or temporary, as well as a notification accompanying the temp bans, that egregious offenders will be permanently banned.
It's impossible to conclude exactly how many of the temp bans are gil buying related, but we can see that they tend to rise and fall with the RMT activity, so I believe it is fair to say that the number of temp bans is representative or temp bans primarily handed down due to gil buying.
It's clear that SE is in fact trying to cut off RMTs. Despite the number of posters complaining of no action, SE has permanently banned almost 90,000 accounts for RMT advertising, and another 290,000 for some form of RMT/illicit activity - presumably including accounts that transferred gil and accounts used for the farm bots. That's a total of around 380,000 permanent account bans handed down by SE, or approximately 13,200 accounts a month since FFXIV ARR went live.
For every one of those 380,000 permanent bans and over 4,000 temp bans, someone within SE's team had to investigate and validate the circumstances and offence before authorizing a ban on the account. That takes time and effort. So how about we stop saying that SE doesn't do anything against RMT?
There are plenty of good ideas for further measures that SE could take, though I won't list them here. Two things remain to be said. The first is that RMT is similar to hacking in that you can take all sorts of security measures, but it's a constant battle as each new weak link in the system is exploited. The more intrusive the measures taken to combat RMT, the more negative the impact is on players. Secondly, RMT would not advertise if there was no market for them to exploit. No matter What SE does, as long as a significant portion of the community are willing to pay RMT for gil or other things - in other words cheat - the RMT groups will remain active. Until we can a community stop players from engaging in RMT, RMT will live on.
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