AOE skills alone would cause problems, it's not just "playing with some numbers".It's not a major redesign... It's literally just unlocking the moves and playing with the numbers. The same thing they do with your gear.
When it comes to dPS, once again just keep scaling if OGCD are still causing dPS increase. OP is asking for a system that doesn't compromise his lvl60 playstyle, It can rewrite your muscle memory for the worse. OP is willing to do More work for Same damage just so they can use the tools and maintain their rotation.
Anything in this game can happen. I'm sure if someone asked for a RTS game in game near launch some people might had your attitude of "won't happen" blah blah small team no resources.
The only good argument you might have is utility moves. Like monks having 2 stuns earlier than they should.
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