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  1. #31
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Ultimately, all jobs are easy with small caveats that distinguish them.

    Monk is positional heavy with an easy-to-maintain rotation that adapts well to all situations
    Dragoon rotation, in the 2.x era, was complex but in return had not stacks to manage. With 3.x, they added stack management but simplified the rotation. So it's a bit more like Monk now.
    Ninja's complexity comes from Mudra's. Their skills branch off from a single combo, making them the 'simplest' in this regard with the lowest positionals (Armor/Aeolian, and Sneak/Trick depending on situations)
    Bard's all about oGCD management
    Mechanist is all about Ammo management.
    BlackMage is Enochain and minimalizing movement.
    Summoner is managing stacks for Trance and DoT's, thus why they only have to maange 3 DoT's.
    (0)

  2. #32
    Player
    jssanderson747's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    136
    Character
    Sam Lihzeh
    World
    Cactuar
    Main Class
    Bard Lv 80
    I get the impression you're not particularly interested in going top tier dps on anything in particular, so easiest rotation is probably paladin
    (4)

  3. #33
    Player
    Valkyrie-Amber's Avatar
    Join Date
    Mar 2015
    Posts
    530
    Character
    Silver Tiger
    World
    Kujata
    Main Class
    Monk Lv 80
    monks are best
    (0)

  4. #34
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Eidolon View Post
    Ultimately, all jobs are easy with small caveats that distinguish them.

    Monk is positional heavy with an easy-to-maintain rotation that adapts well to all situations
    Dragoon rotation, in the 2.x era, was complex but in return had not stacks to manage. With 3.x, they added stack management but simplified the rotation. So it's a bit more like Monk now.
    Ninja's complexity comes from Mudra's. Their skills branch off from a single combo, making them the 'simplest' in this regard with the lowest positionals (Armor/Aeolian, and Sneak/Trick depending on situations)
    Bard's all about oGCD management
    Mechanist is all about Ammo management.
    BlackMage is Enochain and minimalizing movement.
    Summoner is managing stacks for Trance and DoT's, thus why they only have to maange 3 DoT's.
    Worth noting that this is wrong.
    (3)

  5. #35
    Player
    Youkulm's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    848
    Character
    Arle Egress
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    I know it's already been addressed but really OP? BLM and DRG are easy? I see very few good DPS that parse appropriate numbers for these classes based on their gear ( in casual content, I do not raid ).

    No DPS class is easy. It's only easy if you don't give a good gosh darn about actually being good.

    Pick a class you like and learn to play it properly instead of worrying about what is easiest? Unless of course you're just asking for opinions? My opinion? Summoner, but that's because I play it, I practice it, and I continually run duties with it. Any class will become second nature if you practice enough. Anyone can say the same thing about their main DPS class.

    If you want easy play PLD.
    (1)
    Quote Originally Posted by Hundred View Post
    These forums are so melodramatic I feel like I'm watching a latin soap opera.
    Any moment now it will be revealed that WHM is cheating on SCH with MNK after having had DRG's baby and DRG is WHM's cousin who is already married to PLD.

  6. #36
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by UBERHAXED View Post
    Worth noting that this is wrong.

    I would love more input than "This is wrong."

    SMN, at a base, manages 3 DoT's and stacks. There's very little in the way of pet management regardless if you use Ifrit or Garuda. Garuda is probably the more complex of the two due to Contagion.

    With Contagion, you will want to put a Miasma II up as an extra dot as the extended Miasma II is more beneficial than a regular Ruin I/II.
    I can't recall if you're supposed to maintain Shadowflare or not. Been a while since I SMN'd even a little bit seriously.
    (0)

  7. #37
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Easiest DPS to play? Monk.

    Hardest DPS to play? SMN

    Second easiest DPS to play with minor situational awareness? BRD

    Second easiest DPS with no situational awareness? Scholar.
    (0)

  8. #38
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    IM GOING TO BITE!!! WHO TOLD YOU DRG ARE EASIER, MOST COMPLEX AND HARD CLASS TO PLAY IN THE WHOLE GAMEEEE111122ONEONEO1NNOEON1OE111!!
    (0)

  9. #39
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by The_Greatest_Evil View Post
    And what class have a easiest rotation after dragoon and BLM ?
    did i overlook op needs a dps job?
    why the answer is not a tank job like pld? ^^;

    by rotation it is most simple, and tanks have fast queue, in long run, a tank job helps daily roulette a lot.
    (0)

  10. #40
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Eidolon View Post
    I would love more input than "This is wrong."

    SMN, at a base, manages 3 DoT's and stacks. There's very little in the way of pet management regardless if you use Ifrit or Garuda. Garuda is probably the more complex of the two due to Contagion.

    With Contagion, you will want to put a Miasma II up as an extra dot as the extended Miasma II is more beneficial than a regular Ruin I/II.
    I can't recall if you're supposed to maintain Shadowflare or not. Been a while since I SMN'd even a little bit seriously.
    Shadow flare makes 4. If you use garuda, then 50% of the time (that is, a duration of 30 seconds per minute) then miasma II makes 5. Assuming we are talking strictly single target (which amazingly, zero bosses will fit the description here in AS) then you will on average be managing 4.5 DoTs (that is 4-5 depending on your pet) as well as your oGCD (which includes your aetherial trace moves and pet moves and pet related moves). It's also the only class in which you can have your teammates lower your dps by killing your pets (intentionally or not). Changes obviously in AoE, but so does every class.

    But assuming you're an Ifrit user (I mostly use Ifrit in raids) you were indeed missing shadow flare. I wouldn't count dps cooldowns or 2-3 minute cooldown moves as complexity for any class though, since:
    1. Every DPS class has them, so "complexity" is equally distributed
    2. They are used infrequently (obviously) and are not part of the "core" rotation

    All moves outside of this should be counted at part of a classes core rotation. You're also wrong about Ninja. They have exactly the same number of positionals as dragoon:
    Ninja: Aeolian Edge, Armor Crush, Sneak Attack, Trick Attack; totaling with 2 rear, 1 flank, 1 front
    Dragoon: Heavy Trust, Chaos Thrust, Fang and Claw, Wheeling Thrust

    You can't complain about Sneak Attack and Trick attack being mirror moves because Fang and claw and Wheeling Thrust are mirror moves (in fact in discussions, they are literally treated as one move called 4th tier) so even removing both they are even with 3 each. That said, that makes dragoon's only distinguishing factor from ninja the Geirskogul, which (to no surprise) is an easier version of Mudra (3 Geirskogul/minute to 3.5 mudra [you get an extra every 2 minutes] / minute).

    In fact, aside from all the stuff that comes with Mudra (i.e. all the moves and bonuses) Dragoon is basically the same class (but easier) as Ninja, both even having a raid usable resistance debuff and 2 DoTs. Replace heavy thrust (15% boost) with Huton (~15% boost) and you have the same core class, one that compensates lower attack frequency with higher attack potency.
    (2)

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