Quote Originally Posted by EmeraldHill View Post
Walk from Grid to Ul'dah. Then go down into the pit near Horizon and kill all the high level monsters down there 100 times, each.

Then go and buy your bird.

Congratulations, you got your grind-fest for your chocobo without making anyone else suffer. Do you feel special now?
lol... that was funny, i have to admit. But seriously, why are some of you guys so opposed to working to gain you goodies? I mean, isn't that in essence what an rpg is all about? Why do you look at it as a form of punishment instead of joy? Surely it can be entertaining. Then again, i pose another question. By the same token, isn't it even more punishing to grind through levequests 100's of times to get to rank 50, same concept applies to crafting which is even more tedious.
Why is it when it comes to something like a new fun feature such as chocobo and Airship and lemme say a one-off quest which is also tied into the lore, it is such a big deal for some here? This goes beyond me. Please provide a valid explanation, because it doesn't make any sense to me. This is an rpg and this is how these games work, you work for your stuff. Never handed easy from the start. Almost sounds to me you're more of like a Shooter/Action type gamer than an rpg fan? Just sayin'