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  1. #31
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Kettle View Post
    This thread has nothing to do with casuals and not even machinists, really. It's 'should jobs be changed to compensate for bad players?'.

    I would hope the answer is 'no'.
    What would be so bad about jobs having similar floor, ceiling and rewards, tho? Wildfire isn't some extra damage that if you pull correctly makes you top dps. It is an integrated part which when fails puts you even further behind.
    (0)

  2. #32
    Player
    Kettle's Avatar
    Join Date
    Apr 2012
    Posts
    39
    Character
    Kettle Pip
    World
    Excalibur
    Main Class
    Archer Lv 60
    All badly played jobs perform badly, all well played jobs perform well. I'd concede that a poorly played MCH is more heavily impacted than some jobs, but MCH itself really isn't as difficult as it's cracked up to be. It's practise, understanding of the job mechanics, familiarity with encounters and muscle memory. In terms of how it performs 'well' comparatively with others, the question becomes more complicated, bringing in a) who are you playing alongside and b) what content are you talking about. If we're talking 'casual content' like 4 mans, Alex normal or Void Ark; its incredibly rare I'm out damaged by anyone in any of them - unless you fluke a stellar BLM, DRG, MNK in a roulette. If we're talking savage, I'm never really that far behind (or behind at all) any of the other DPS on anything unless I've been screwed by rng (hello AS4 toilet, excessive polarities etc) or have had to provide more support turret than normal because of a 'whoops'.
    (0)

  3. #33
    Player
    Greven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    778
    Character
    Chris Von'greven
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    And once they get there, please give that skill some graphic, it says the target is burning but visually nothing's happening at all. Make it glow with subtle flames and a fire explosion when the actual.damage goes out for example
    (1)

  4. #34
    Player
    mdha02's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    170
    Character
    Tatazan Notestine
    World
    Faerie
    Main Class
    Astrologian Lv 60
    I think there is a setting to display only your debuffs. I'm not 100% sure on that though.
    (0)

  5. #35
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Kettle View Post
    ...
    Player of a certain skill can perform well on a job with lower skill floor and badly on a job with higher one tho.

    Small tweaks to wildfire wouldn't make the job itself piece of cake, wildfire isn't just one skill, there is quite long setup before it. There are also many levels of difficulty when it comes to possible tweaks.

    It could be straight dps skill, fixed dot, dps buff etc.

    Letting it explode gradualy would still require certain timing, but it would be less punishing and as such bringing the floor lower.
    (0)

  6. #36
    Player
    bardaboo's Avatar
    Join Date
    Oct 2013
    Posts
    509
    Character
    Kochie Monster
    World
    Cactuar
    Main Class
    Bard Lv 60
    I see both sides of this issue. I like the idea of it charging up and allowing you to trigger it within a time limit, would let you do good dps while learning a fight, nothing worse then popping ley lines or enochian at the wrong time. But i also don't want every job to be easy to master, there's a reason why i haven't touched my drg after hitting 60.
    (0)

  7. #37
    Player
    SwarleyMcSwarls's Avatar
    Join Date
    Feb 2015
    Posts
    172
    Character
    Swarley Mcswarlington
    World
    Zalera
    Main Class
    Lancer Lv 80
    You are asking for an ability that is essential for a job being able to maximize its potential be made more casual i.e. without min/maxing in mind. So it's a tough pill for people to swallow since what you are asking is a bit of an oxymoron in its own right. With that said, I have VERY limited experience on machinist so I'm not able to weigh in on exact things pertaining to the class; however, SE has been very on top of their game for making necessary changes to classes I do play. So I feel like if there's an issue that needs to be addressed with machinist they are more than likely aware of it and working on it.
    (1)

  8. #38
    Player
    SwarleyMcSwarls's Avatar
    Join Date
    Feb 2015
    Posts
    172
    Character
    Swarley Mcswarlington
    World
    Zalera
    Main Class
    Lancer Lv 80
    Also, not trying to be a jerk but if you are not satisfied with how a class handles don't force yourself to play it just because you have it leveled. One of the great things about this game is you can play multiple classes on the same character so you can find a class/job more suited to your playstyle (if necessary).
    (1)

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