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  1. #1
    Player
    JakAlendi's Avatar
    Join Date
    Jul 2015
    Posts
    22
    Character
    Jak Alendi
    World
    Exodus
    Main Class
    Paladin Lv 60
    Haven't gone over the whole thread but here are my QoL suggestions:

    1) Automatic dismount if you right click on something you need to interact with for a quest

    2) If you right click on something that requires a quest item, have the item automatically be used instead of having to select it from inventory

    3) Dismount upon ability use

    4) When level synced for a FATE, if you leave the FATE area, don't unsync level immediately, but instead display a warning message and a countdown, and if the player hasn't returned to FATE area by that point, unsync them.

    5) Display how much a FATE has been scaled so you don't waste your time trying to solo one if it has had the difficulty scaled a lot (due to a lot of players running it previously).

    6) Replace ARR Beast Tribe FATEs with one of those circles you walk into that spawn the enemy.
    (5)

  2. #2
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by JakAlendi View Post
    2) If you right click on something that requires a quest item, have the item automatically be used instead of having to select it from inventory
    Currently, when you're asked to select the item is the only time in most quests where the item is actually shown. I don't want it streamlined away to the point where we never see what it was that we got and then used. (I wouldn't mind if they moved the item description from when we use/give the item to when we receive it, but seeing it should be part of the quest at some point.)
    (0)
    Last edited by Niwashi; 01-06-2016 at 06:35 AM.