Page 38 of 108 FirstFirst ... 28 36 37 38 39 40 48 88 ... LastLast
Results 371 to 380 of 1075
  1. #371
    Player
    Odett's Avatar
    Join Date
    Nov 2013
    Posts
    636
    Character
    Odett Telos
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by MeiUshu View Post
    @Odett
    If I\\'m not playing with my friends, I\\'ll let the DF healer know that it\\'s ok to not heal me unless I\\'m about to die. In all honesty, in a 4 person dungeon, if a tank yells at you for letting them die because your heal was not fast enough and they went from 50% to 0%, they\\'re a horrible tank and are blaming you for their own shortcomings. I\\'m really sorry if you have to deal with crappy tanks like that, but it\\'s not a bad idea to give more tanks a chance too, you know? It\\'s kinda crappy when I play WAR or DRK, constantly use my defensive cooldowns, and I see a cure II after my self-heals, because it\\'s so much wasted potential.
    (1)

  2. #372
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    At least concerning Whitemages, Holy drops an aoe stun, so most times a healer can Holy, alt tab their Aero's, then holy again for 9 secs of mitigation. All in all that's way better than the Cure II>Cure you're throwing at me when I grab the pack of mobs. I do agree that you picked a healing role, so stick with it, but the way FFXIV is played, most healers have blantant windows in the majority of content where they can definitely contribute damage. A lot of people come from other MMOs where the role definition is more pronounce, but this isn't one of those games. Healers can do ridiculous damage in this game.
    (10)

  3. #373
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by MeiUshu View Post
    Insert Quote Here
    Shouldn't be a big deal. After the first couple of pulls the tank should get the idea of what you are up to.

    TBH I've only ever had 1 complaint of DPSing while healing, and in reality it was just a group of 3 friends in DF Trolling other players anyways so I don't even know if it counts. But by the number of Commendations and praise I have received for DPSing as a healer, I would say it's more appreciated than not. Even on one run where I almost did let the tank die because I miss clicked Clerics, I apologized to the tank and their replay was "No worries, I'm just glad you know what Clerics is."

    Besides, I think it makes you a better healer all around when you at least make an effort, or make mistakes by trying to go above and beyond. It gives you a better understanding of mitigation and gauging HP levels.
    (8)
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  4. #374
    Player
    Seryl199's Avatar
    Join Date
    Sep 2013
    Posts
    549
    Character
    Delferia Seule
    World
    Siren
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by LaylaTsarra View Post
    I've experienced some healers where the HP for the tank gets closer to 20 percent and playing as a dps one is lucky when you can actually catch a heal from some of them. That type of healer just doesn't quite get their role is healing first and dps'ing second.
    Healers don't just roll tanks down a hill and see where they end up at the bottom. If they want to play with a narrow margin, they're weighing up all their tools constantly, judging the flow of damage in respect to their HoT's, responding to mitigation from the tank. If the tank dies to miscalculation, then yeah, the healer is bad. They have room to improve, now that they've toed the line and crossed it, but a botched job is still a wipe that could have been avoided.

    A tank dipping to 2-3k HP where the tank is mindful of HP and actively mitigating alongside a healer who is on top of CD's and abilities with no deaths shows good awareness and synergy from the party as a whole, where the tank and healer give back and forth, and DPS are able to kill trash before the tank and healer's resources run out. Is every group capable of this? Certainly not, and while it shouldn't be considered normal play, neither should it be dismissed as poor play, since the players are at least playing decently to avoid deaths and perform efficiently, even if they do take a few risks that you don't agree with.
    (10)

  5. #375
    Player Terribad's Avatar
    Join Date
    Jun 2014
    Location
    In A Closet
    Posts
    240
    Character
    Moxie Desu
    World
    Diabolos
    Main Class
    White Mage Lv 70
    Dear Diary,

    Someone that I've never met before, doesn't help pay my bills, or help me in any way was mean to me today in a video game. I know I will never see this person again and that this person is completely irrelevant and I could just ignore it and go on about my day. But, then I'd actually be a non cry baby, mature, person and tumblr just won't allow that.


    Signed,
    Sensitive Gamer.
    (2)

  6. #376
    Player
    AlphaSonic's Avatar
    Join Date
    Jan 2015
    Posts
    516
    Character
    Shaartis Laggal
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by LaylaTsarra View Post
    I've experienced some healers where the HP for the tank gets closer to 20 percent and playing as a dps one is lucky when you can actually catch a heal from some of them. That type of healer just doesn't quite get their role is healing first and dps'ing second.
    Sorry for being a healer that uses my CDs and knows when it is a good idea letting drop the tank to 20% so I can dish more DPS because I know I can recover that.

    Now I will cry in a corner thinking why I was given emergency cooldowns and DPS abilities while you spam mindlessly cure I/II.
    (7)

  7. #377
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,950
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by AlphaSonic View Post
    Sorry for being a healer that uses my CDs and knows when it is a good idea letting drop the tank to 20% so I can dish more DPS because I know I can recover that.

    Now I will cry in a corner
    thinking why I was given emergency cooldowns and DPS abilities while you spam mindlessly cure I/II.
    Here you go, have at it.

    (3)

  8. #378
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by MeiUshu View Post
    In DF though, people dont know you, letting a tank dropping below 50% WITHOUT knowing that person or having already run with that person, is taking the risk to see him die in no time just because you THOUGHT he was capable of holding his own. In DF I prefer by far not allowing him to fall below 70% then taking the risk to see him die because of me overestimating his capacities and being kicked for not Healing right.
    I always let DF tanks drop to around 20% if they aren't as sturdy as wet paper. If I play with friends, I can let them drop to 200 HP and less and get away with it. So 20% already IS my safety margin^^
    It's all about reading the flow of battle and reaction speed. It has very little to do with trusting the tank to hold his own and a lot more with "Can I get out of CS in time and heal him up enough before the GCD is over and the monsters hit him again?".
    Tank Skills factor in a little bit, but I'd be crazy if I relied on a random person to use the skill or ability I want him to use right then. So my calculations are usually not factoring in ANY help from the tank himself, which means a good tank will probably end up at 30% instead of 20 because he was using cooldowns, but in general I rely on myself to keep him alive and that's it.

    I had a tank once who tried to forbid me from letting him drop below full HP, telling me that a good healer always keeps the tank topped off.
    I didn't even argue, people like that are not worth my time. One of the rare occasions I actually abandoned duty pretty much right at the start
    I never let people die in a df run (unless the whole party messes up mechanics and we die because it's impossible to outheal it), so I'm doing my job as a healer. I'm also contributing way more than I have to by maximizing dps as well.
    It is NOT my job to help the fragile soul of a tank who is afraid to drop below 99% HP.
    (5)
    Last edited by Atoli; 01-05-2016 at 02:26 AM.

  9. #379
    Player
    KaitlanKela's Avatar
    Join Date
    Sep 2015
    Posts
    490
    Character
    Kekela Kela
    World
    Brynhildr
    Main Class
    Scholar Lv 60
    Please someone stop me if I'm doing it wrong, but I as a tank I try not to worry about the healer's job. Mine is hard enough! Am I a bad? I am new. >.<

    I glance at my health on occasion and if it's in the last third or so I pop a cooldown. No reason to demand the healer git gud if I can contribute in some way myself and see if it makes a difference.

    Even as a new tank, I fail to see how the healer's performance should affect mine. Unless, of course, I'm dead. If that happens it was probably my fault anyway.
    (3)

  10. #380
    Player
    Andrea's Avatar
    Join Date
    Jul 2015
    Posts
    553
    Character
    Princess Andrea
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by LaylaTsarra View Post
    Here you go, have at it.
    Amazing attitude you have there.
    (6)

Page 38 of 108 FirstFirst ... 28 36 37 38 39 40 48 88 ... LastLast