Quote Originally Posted by Whocareswhatmynameis View Post
All the games you mentioned. ESO, GW2, SWOTOR, and Wildstar have had less success than FF14.....
Actually, ESO and SWTOR (and to an extent GW2) have had a lot of success since their move to F2P. Despite SWTOR having the worst F2P model in existence and the most limitations, the game community is still quite large, and it only got bigger with the release of the last expansion (and the movie of course). And they just refreshed their talent system (much like WOW's).

Wildstar didn't do well due to the difficulty of the game, even after the "nerfs" it was still a very steep cliff to climb to get into end game raiding. Carbine specifically tried to pull the "hardcore" raiding community from WoW and other MMO's in and found that it wasn't enough to keep the game going (along with several issues regarding stability during launch etc..).