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  1. #9
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Klamor View Post
    You can't say the game doesn't tell you how to play. It does a fairly good job at showing you how without straight up playing the game for you. Time to find a better excuse for chronic-underperformers.
    Honestly, I would argue it doesn't. The game shows the bear essentials to help you through the MSQ, provided you bother to read skill descriptions, however it does not offer any means of showcasing optimal gameplay. For instance, my friend was legitimately thrilled when she reached Heavensward and had a White Mage quest that actually focused on healing instead of her DPS. As a Monk myself, I basically face tank everything in the MS with not even the slightest concern for positionals, which in any raid or dungeon setting would be utterly moronic.

    A better means of progression would be to make job quests force players to actually properly utilize their job. Say for Monk, one of the quests spawns adds that automatically target Widargelt only, but take no damage whatsoever unless you hit positionals. Another quest could make it so DoTs do significantly higher damage for that fight, necessitating their use in order to win. Basically, make players do the things needed to improve without it being too daunting.

    Of course, much fault still falls onto players who are simply too damn lazy to read guides or watch them on youtube.
    (7)
    Last edited by Bourne_Endeavor; 12-31-2015 at 03:47 AM.