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  1. #1
    Player
    Ironos's Avatar
    Join Date
    Oct 2015
    Posts
    78
    Character
    Arsain Sacris
    World
    Diabolos
    Main Class
    Paladin Lv 60
    Quote Originally Posted by FunkyBunch View Post
    ^^ This.

    I only notice when DPS is lazy/bad now when things take longer to clear. I play on PS4 so I literally have no idea how I'm doing DPS wise unless I play with my PC friends and they can tell me. And what's silly is that I can do the same rotation and my DPS will still be all over the map even on Faust. (750-1100 DPS)

    Though to be fair, if you have a bad tank who is only doing the minimum pulls, that's just as bad or worse than bad DPS as dungeons take two or three times as long that way. But tanks are rare so we give them their space and don't really criticize them.
    Two or three times as long? I hope that's hyperbole, because my average dungeon run is about 20 mins, give or take 2 or 3 minutes. So a tank doing minimum pulls somehow extends that to 40 or 60 minutes? Also, if the tank is undergeared, they may not want to mass pull. Wiping on trash makes for a longer dungeon than small to moderate pulls.
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  2. #2
    Player
    FunkyBunch's Avatar
    Join Date
    Dec 2015
    Location
    Uldah-Thanalan-Exodus
    Posts
    513
    Character
    Imai Blackren
    World
    Exodus
    Main Class
    Ninja Lv 71
    Quote Originally Posted by Ironos View Post
    Two or three times as long? I hope that's hyperbole, because my average dungeon run is about 20 mins, give or take 2 or 3 minutes. So a tank doing minimum pulls somehow extends that to 40 or 60 minutes? Also, if the tank is undergeared, they may not want to mass pull. Wiping on trash makes for a longer dungeon than small to moderate pulls.
    I wish, a good tank/healer combo can do EX arboretum in about 12 minutes. This took us almost 30.
    Tank never went below 90% health and healer was always full mana =/
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  3. #3
    Player
    Ironos's Avatar
    Join Date
    Oct 2015
    Posts
    78
    Character
    Arsain Sacris
    World
    Diabolos
    Main Class
    Paladin Lv 60
    Quote Originally Posted by FunkyBunch View Post
    I wish, a good tank/healer combo can do EX arboretum in about 12 minutes. This took us almost 30.
    Tank never went below 90% health and healer was always full mana =/
    I don't think you're considering how much the DPS matters in those 12 minute runs. If the DPS is bad, then it's going to take 30+ minutes no matter how much the tank pulls. Even longer, possibly. Honestly it requires all 4 roles to be good to get quick times. A good tank/healer combo can't magically make up the DPS of 2 dedicated DPS roles. I've had some pretty bad DPS, one who even claimed that their role wasn't essential, so they can just cruise by while you try... Needless to say, they were promptly kicked.
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  4. #4
    Player
    FunkyBunch's Avatar
    Join Date
    Dec 2015
    Location
    Uldah-Thanalan-Exodus
    Posts
    513
    Character
    Imai Blackren
    World
    Exodus
    Main Class
    Ninja Lv 71
    Ironos, it doesn't require all 4 roles to be good to get quick times.
    But poor tanks are the only factor I see in the doubling of dungeon times. Because I'm a DPS.

    Fire 2 and Flare (double Flare when Convert is up) makes short work of all enemies. Doesn't really even matter that much if the other DPS is bad. One more rotation usually.

    But when you have a tank doing the minimum pulls you're doing 2.5 times the number of encounters or more in the Arboretum (even in the beehive where there are two single enemies, we stopped on each ;_; ). The number of enemies doesn't affect the kill time of the encounter when you're a BLM.
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  5. #5
    Player
    Twilite's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,478
    Character
    Miranda Madison
    World
    Twintania
    Main Class
    White Mage Lv 80
    Quote Originally Posted by FunkyBunch View Post

    Fire 2 and Flare (double Flare when Convert is up) makes short work of all enemies. Doesn't really even matter that much if the other DPS is bad. One more rotation usually.
    It's only when convert is up when Fire 2 rotation feels worth doing. Come on now, I was a career BLM. Nothing sucks more than carrying another DPS as a BLM, you can't deny that. The job(caster jobs in general) just ain't made for that.
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  6. #6
    Player
    FunkyBunch's Avatar
    Join Date
    Dec 2015
    Location
    Uldah-Thanalan-Exodus
    Posts
    513
    Character
    Imai Blackren
    World
    Exodus
    Main Class
    Ninja Lv 71
    Quote Originally Posted by Twilite View Post
    It's only when convert is up when Fire 2 rotation feels worth doing. Come on now, I was a career BLM. Nothing sucks more than carrying another DPS as a BLM, you can't deny that. The job(caster jobs in general) just ain't made for that.
    With 3+ mobs it's more DPS for F2+Flare than any other rotation. And with 6+ mobs it's just more efficient because you're killing 6 mobs in the same amount of time as it takes you to kill 2.5.
    It always sucks when you're carrying someone else. But a full AoE rotation helps make up for a terrible other DPS. The better the other DPS the smoother it goes.
    (0)
    Last edited by FunkyBunch; 12-31-2015 at 07:58 AM.