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  1. #11
    Player
    Dorander's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    240
    Character
    Riley Fuller
    World
    Faerie
    Main Class
    Monk Lv 80
    You should also take into consideration their usefulness to a group dynamic over just shear damage output. Monks, bring little, but have big numbers when it can be sustained. Dragoons, slightly less numbers, but bring a very valuable piercing debuff that helps other DRG, bards, and machinists. Ninjas are the most helpful to a group. They bring a slashing debuff, a skill that increases all damage by 10% on a target For 10 seconds, goad, and threat management.
    (2)

  2. #12
    Player
    Tilgung's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raein Tilgung
    World
    Balmung
    Main Class
    Dragoon Lv 60
    On an individual ranking... MNK > DRG > NIN

    Otherwise, Dragoon takes the cake with Battle Litany and Disembowel (assuming Bard/Machinist present) buffs as far as party synergy goes.

    I'm not sure how Ninja's Trick Attack and Goad contributions towards party synergy stacks up against Monks raw DPS.
    (1)

  3. #13
    Player
    Valkyrie-Amber's Avatar
    Join Date
    Mar 2015
    Posts
    530
    Character
    Silver Tiger
    World
    Kujata
    Main Class
    Monk Lv 80
    Quote Originally Posted by CyrilLucifer View Post
    Dragoon has the highest DPS against the floor.
    against the floor dragoons are the undisputed kings and Queens even warriors are jealous of how op this floor tank is sitting at zero hp and all only other class that comes close is Dark Knights with living dead and at 0 hp but still standing while the Dragoon is comfortably tanking that floor.
    (1)

  4. #14
    Player
    Ruri's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Valkyrie-Amber View Post
    against the floor dragoons are the undisputed kings and Queens even warriors are jealous of how op this floor tank is sitting at zero hp and all only other class that comes close is Dark Knights with living dead and at 0 hp but still standing while the Dragoon is comfortably tanking that floor.
    Lately it's need the nin's dropping like flies in DF.
    (0)

  5. #15
    Player
    Valkyrie-Amber's Avatar
    Join Date
    Mar 2015
    Posts
    530
    Character
    Silver Tiger
    World
    Kujata
    Main Class
    Monk Lv 80
    lolnins sometimes like to tank the doom floor with the loldrgs as sometimes one floor tank is not enough.
    (1)

  6. #16
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Dorander View Post
    You should also take into consideration their usefulness to a group dynamic over just shear damage output. Monks, bring little, but have big numbers when it can be sustained. Dragoons, slightly less numbers, but bring a very valuable piercing debuff that helps other DRG, bards, and machinists. Ninjas are the most helpful to a group. They bring a slashing debuff, a skill that increases all damage by 10% on a target For 10 seconds, goad, and threat management.
    Assuming he is talking about a raid environment (otherwise no point of asking) monk has mantra and dragon kick, dragoon does have disembowel, but it doesn't help other dragoons as you claim (it's part of their rotations and they can't avoid using it) only ranged, which probably (but may not) be present in the group. Litany is also part of dragoon rotation, but it's a random modifier so doesn't always help. Ninja's trick attack helps a bit, but the slashing debuff will be covered by the warrior anyway (which you should be using). Intentionally omitting use cases aren't exactly good for a point. You can make a point with dragon kick redundant with dark knight, but every group doesn't carry dark knight (unlike warrior). This tier has a lot of magic damage so it's significant. Also in terms of dummy dps it's monk, dragoon, then ninja. As for the real raid environment, you can take a look for yourself:
    http://www.fflogs.com/rankings/server/10/latest/
    Monk isn't always the top melee and isn't even the top dps in general.
    (0)

  7. #17
    Player
    Valkyrie-Amber's Avatar
    Join Date
    Mar 2015
    Posts
    530
    Character
    Silver Tiger
    World
    Kujata
    Main Class
    Monk Lv 80
    good monks will beat an equally skilled and geared drg, cause good monks don't usually drop gl3 well I know I barely drop it till next perfect balance the tornado kick and pb reach gl3 again 3 hits.

    In short fights yes monk isn't the best but the long big hp boss mobs they do well.

    people like to forget it takes a mnk 16-20 secs to even do ok dps unless you can open in perfect balance then its maybe 5 secs. So if the fight lasts awhile they will at least catch up. btw each gl is 10% more damage and 5% skill speed and at gl3 max 30% damage and 15% more skill speed.
    (1)

  8. #18
    Player
    Tilgung's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raein Tilgung
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by UBERHAXED View Post
    Assuming he is talking about a raid environment (otherwise no point of asking) monk has mantra and dragon kick, dragoon does have disembowel, but it doesn't help other dragoons as you claim (it's part of their rotations and they can't avoid using it) only ranged, which probably (but may not) be present in the group. Litany is also part of dragoon rotation, but it's a random modifier so doesn't always help. Ninja's trick attack helps a bit, but the slashing debuff will be covered by the warrior anyway (which you should be using).
    Dragon Kick is covered by Dark Knight. Magic Damage Debuff wasn't/isn't necessary. While most damage going out is magical, it isn't Gigaflare tier where it was absolutely necessary to survive for early progression raids. Mantra is okay, but again, not necessary at any point, including for early Savage progression groups.

    Having two Dragoons actually allows one of them to revert to a slightly modified 2.0 rotation that outputs higher DPS than the typical 3.0 rotation. And saying Battle Litany doesn't help because of RNG is like saying the Critical Hit stat, Straight Shot and Internal Release don't help either.

    A Ninja running with a warrior get's to put out higher personal DPS because instead of Dancing Edge, they get to use other combo finishers that are 20/60 Potency Higher. Group synergy is a big deal. Monk offers very little in this regard. A stronger Mantra is the only real thing they alone offer besides slightly edging out DRG in the personal DPS department.
    (3)

  9. #19
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Black Mage
    (0)

  10. #20
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Monk has the highest single target DPS over sustained fights, but suffers in battles where they cannot maintain greased lighting consistently. Dragoon offers the highest burst damage and better overall raid utility when paired with a Ninja or Bard. Those latter two compliment most any job and have the best overall support while keeping solid DPS.

    Honestly, you can bring any job to any fight and get by with ease, provided you know a proper rotation. Only Warrior is really "better" than anything else.
    (0)

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