Not gonna lie, I spent all my seals on sp scrolls from all Three nations, so I was kind of hoping for a quest situation for the chocobo whistle. Looks like I'll be grinding the caravan quest for a good while, depending.
Not gonna lie, I spent all my seals on sp scrolls from all Three nations, so I was kind of hoping for a quest situation for the chocobo whistle. Looks like I'll be grinding the caravan quest for a good while, depending.

True, but there also doesn't need to be a pre-requisite to enjoy each and every thing that is implemented in the game. For example: it makes sense for the Grand Companies to give you the little quests before opening the dungeons to you because they might want to see how good of a candidate you are for those tasks, but for an airship ticket, or a rent-a-chocobo? I would not have opposed if that was the case (like FFXI), but IMO development is not handing anything to the players in this case; if so, then there should have also been a pre-req for teleportation.

I'm glad I saved all 5750 seals for gridania. Slightly off-topic question for someone. We know recruit is the first rank. Do we know if they are implementing the full spectrum of ranks or just the next couple? My thought is over the next few patches they will release a few ranks and work that into the story line. Does anyone know anything?



The only thing in this game with a prerequisite is the Grand Companies.True, but there also doesn't need to be a pre-requisite to enjoy each and every thing that is implemented in the game. For example: it makes sense for the Grand Companies to give you the little quests before opening the dungeons to you because they might want to see how good of a candidate you are for those tasks, but for an airship ticket, or a rent-a-chocobo? I would not have opposed if that was the case (like FFXI), but IMO development is not handing anything to the players in this case; if so, then there should have also been a pre-req for teleportation.
There is supposed to be a pre requ for Teleportation where in you had to go to the camp first. They broke that by allowing you to teleport people who had not yet been there.
This game hands us everything, I don't think it's too much to ask for at least a small piece of lore in the form of a quest to get an airship pass and a personal chocobo. I'm not asking them to make it impossibly hard..
wow are you ok? your head is spinning hard.
way to not answer the question lol. anyway im done no use in debating if your gonna spin everything.


This is untrue. Many quests in the game have prerequisites, and many quests are prereqs for obtaining abilities.The only thing in this game with a prerequisite is the Grand Companies.


Best part is I almost never run anywhere to begin with due to anima being so easy. I've no use for a chocobo or an airship, I have alts to teleport me anywhere and everywhere. Even that's overkill considering I've probably got about 270 anima right now spread across my three characters.Completely agree.. very true unfortunately. It's becoming ridiculous. Not a single FF in the past had all this stuff handed this easy. It's just wrong in every FF sense. I'm getting more pissed with every patch.
I mean look at the trend, First we have Anima where you teleport anywhere anytime, no quest needed, nothing, just hit a button *poof* your at your destination. People justified this in the past due to no other transportation methods available. These very people today are still against removing or restricting anima, because it's a mentality and an attitude of give me everything right now.
Now.. we get Chocobos, no real quest for it, to add insult to injury, by another click of a button, what do you know, out of nowhere, you're riding the damn thing! Why can't we see it come from somewhere? Did it really come down to this? players so lazy they cant be stuffed even waiting few seconds for the chocobo to come and have them ride it manually?
But..we're not done yet..
* No recast time is imposed upon the chocobo whistle.
So.. whistle anytime, anywhere pretty much, and there's your chocobo. No restriction, no penality, no recast time. Now, someone please tell me, why on earth would anyone bother running anymore? Seriously? I see absolutely no valid reason to do so. This has nullified running as a feature coz no one from this community can be bothered running and now anyone would be stupid to run given the personal chocobo.
Not to mention, rental chocobos are just as redundant as a result.. but granted, it will only serve new players to come, though again had there been some stricter requirements not just for gaining personal chocobos but using them too, rentals would have been utilized more efficiently.
And Ofcourse.. last but not least, Airships, again no quest and similarly, insta Airship travel as well, click button and there you are in your destination.
It's just becoming a trend in this game, and it sucks in all honesty. SE needs to step it up and keep this an rpg. More effort, more story, more quests.
Enough handing sh!t on a golden platter.. It's just killing any sense of fun in this damn game.
Best use I can see for these chocobos is to initiative a leve, hop on your chocobo and then running it to your mobs. Sounds great for gathering leves where your nodes are far away. I can't see a use for them at all other than travel between aetheryte and camp. Even airships I'll still opt to teleport than run to the docks.
FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com


This is exactly my problem with it. Why even have rentals if everyone is going to have their own personal chocobo that's faster, doesn't cost anything, and can be called on anywhere? Rentals should at least cover something in the game in order to be worth adding, and that something can be accomplished by a gap between people who are able do a quest and those who are not.Those quests have nothing to do with Chocobos. There is already existing lore that states there are not enough Chocobos left in the world for everyone to have one. This needs to be resolved. A simple quest could have easily done this.
A Personal Chocobo is a reward to be earned. People who do not put in the minimal effort have rentals.
I also find it somewhat annoying that we can still get aggro and get knocked off them by it like in FFXIII, rather than every other game in the series. Getting attacked by enemies while on a chocobo isn't very Final Fantasy.


Dont they always create lore in game or out when implementing something new?The only thing in this game with a prerequisite is the Grand Companies.
There is supposed to be a pre requ for Teleportation where in you had to go to the camp first. They broke that by allowing you to teleport people who had not yet been there.
This game hands us everything, I don't think it's too much to ask for at least a small piece of lore in the form of a quest to get an airship pass and a personal chocobo. I'm not asking them to make it impossibly hard..
Also as far as chocobo usefulness, you'll run somewhere if you want to beat up some enemies, explore a dungeon, etc. I mean in XI, once you got your license, did you still run places or rent chocobos whenever possible? Also alot of the out of the way areas will be alot more accessible with chocobo transportation. So warp, mount up, and then dismount at the place of interest.
Plus you can get knocked off your chocobo anyway.
They'll be using chocobos in battle at some point, so that makes sense. And rentals are there so people under a certain level can have something to ride as well. The XIV chocobo system is probably going to have more depth to it than any before it once things are said and done.This is exactly my problem with it. Why even have rentals if everyone is going to have their own personal chocobo that's faster, doesn't cost anything, and can be called on anywhere? Rentals should at least cover something in the game in order to be worth adding, and that something can be accomplished by a gap between people who are able do a quest and those who are not.
I also find it somewhat annoying that we can still get aggro and get knocked off them by it like in FFXIII, rather than every other game in the series. Getting attacked by enemies while on a chocobo isn't very Final Fantasy.
And for those of you with alts all over, will you keep those alts once the game starts charging? Even if you do, people had alts in XI to do white mage porting, yet there was still reason to ride Chocobos to out of the way areas (much like here) and reason to dismount (exploration of dungeons, instanced areas, cutscenes for battles, or just battles in general).
Last edited by Teknoman; 09-23-2011 at 09:38 AM.
"There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".
http://neogaf.guildwork.com//
So what I got from all these posts is this:
1. People have forgotten that it they are making the game for people starting so they have to work for their chocobo's unlike everyone pre this rushed to 50 and done all the quests prior to this release making it a "hand me" (hint: start over fresh and then tell me if it is just handing to you)
2. People have forgotten that to advance in ranks in the GC's you have to spend your Seal's. They have not stated the Seal cost for an advancement, and which level you must be to get your chocobo. So the chocobo is not just a mere 3000 seals because there is other costs that go into it.
3. This is the G.C. and these are general issue Chocobos, like actually joining the military and being given the material's needed to be a useful tool for the GC. We are not on a Chocobo farm trying to convince the owner to trust us with his steed's or having to raise one (yet) from egg. These are war bred Chocobos given to the troops. (Last I checked when I went to boot camp they didn't say "hey so this is where your boot's and clothes came from, and look this gun that you are about to shoot you have to work for it." No you are given it and you have to maintain it, care for it, that's it.
Xeto Milanti Bei
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote




