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  1. #11
    Player Februs's Avatar
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    Jul 2015
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    Ul'dah
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    Februs Harrow
    World
    Diabolos
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    Paladin Lv 90
    Quote Originally Posted by Whiston View Post
    SE changed all the weapons in 3.0 to omit the accuracy stat. They did this to ensure an upgraded weapon can always be used since you aren't hindered by accuracy issues. This also gives weapons a much more even weight, and is probably the best change they've made to stat balance in 3.0
    That makes sense. Though, I have to admit that I was actually expecting an Accuracy build to be on some of them. SE released the Relic at an odd time. 3.2 should be coming up sometime in the near future (and will likely make the new relics obsolete before or shortly after people actually get them, but I digress). With 3.2 I'm assuming we can count on new dungeons and the next installment of Alexander, so I was kind of assuming that the Accuracy cap would increase similar to the way it did with each new set of the Coils. That kind of thing would have justified additional Accuracy on the weapons. Though, they can just as easily accommodate this with new gear, so either way it's fine.
    (0)

  2. #12
    Player
    Xyphon's Avatar
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    Nov 2011
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    99
    Character
    Shira Tempest
    World
    Ridill
    Main Class
    Gladiator Lv 90
    Except most likely at some point the stats will be customizable. The only difference with this relic wave is they skipped the zenith type quests, and went straight to the atma grind (for those without zeta).

    Not really sure why you want so much accuracy. The eso armor has so much acc, and ShO gives a small acc boost. If anything we are almost overgeared with accuracy. The biggest negative of having sks on the weapon, is the fact pld already has tp issues (specifically if you OT). Though, it is a great way to up goring blades DOT dmg.

    Det is really scaled back ever since the HW nerf to it, which really screwed up plds white dmg (aka auto attacks that account for 22%+ of your total dmg). Especially if you use SwO.

    Don't know about you, but pre hw in coil I used food to hit the acc requirement. You could technically stack all acc and use crit/det food, but the acc caps really aren't that high in hw. In the future you could be right, but from the current scaling acc seems to be overkill. Don't forget in 3.2 we'll be able to meld secondary stats to raid gear, which will help balance out inconsistencies.
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  3. #13
    Player Februs's Avatar
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    Februs Harrow
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    Diabolos
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    Paladin Lv 90
    Quote Originally Posted by Xyphon View Post
    Not really sure why you want so much accuracy.
    Oh, it's not that I want accuracy on the weapon. It's just that I was surprised that none of them have it, because I'm expecting Alexander Content to follow the same trend as Coils and raise the Acc cap with each new implementation. Given that the Anima should, in theory, breach the gap to 3.2 content I was just expecting that some of them would have Acc. Unless they come out with some pretty dramatic changes in gear stat allocation with the next patch, I'm assuming that we can take the lack of Acc on current relics as a hint that the Acc cap is going to continue to be a non-issue for future content (at least in the immediate future).

    I'm was, kind of, in the same boat as you. My Zeta was a Det/Crit mix, so Acc was always a food thing... though I didn't find it overly necessary given that all the Ironworks Gear had a lot of Acc on it (similar to the Eso gear).
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  4. #14
    Player
    whiskeybravo's Avatar
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    Nov 2013
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    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Februs View Post
    I'm assuming that we can take the lack of Acc on current relics as a hint that the Acc cap is going to continue to be a non-issue for future content (at least in the immediate future).
    I wouldn't take it as anything more than SE holding up their end the deal with no more accuracy on weapons xD
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  5. #15
    Player Februs's Avatar
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    Februs Harrow
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    Diabolos
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    Paladin Lv 90
    Quote Originally Posted by whiskeybravo View Post
    I wouldn't take it as anything more than SE holding up their end the deal with no more accuracy on weapons xD
    Wait... Which deal?

    SE made quite a few promises about the new Relic (back during the Pre-HW hype days), and I'm pretty sure they broke every single one of theme except the promise that you could exchange your Zeta to skip a step.
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  6. #16
    Player
    whiskeybravo's Avatar
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    Whiskey Bravo
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    Leviathan
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    Warrior Lv 100
    If you want to assume that weapons not having accuracy is an indication of future design for content then that's your own prerogative. Since they did specifically state they aren't going to make weapons with accuracy anymore, for a reason totally unrelated to accuracy requirements no less, then, until proven otherwise, I think it's safe to say they are just "holding up" their end of the deal.
    (0)
    Last edited by whiskeybravo; 12-22-2015 at 04:06 AM.

  7. #17
    Player Februs's Avatar
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    Februs Harrow
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    Diabolos
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    Paladin Lv 90
    Quote Originally Posted by whiskeybravo View Post
    If you want to assume that weapons not having accuracy is an indication of future design for content then that's your own prerogative. Since they did specifically state they aren't going to make weapons with accuracy anymore, for a reason totally unrelated to accuracy requirements no less, then, until proven otherwise, I think it's safe to say they are just "holding up" their end of the deal.
    Ah, I thought you were referring to the promises they made about the relic specifically.

    I didn't know that they specifically stated that Accuracy would no longer be on future weapons. What was the reason for the decision?
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  8. #18
    Player
    whiskeybravo's Avatar
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    Whiskey Bravo
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    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Februs View Post
    I didn't know that they specifically stated that Accuracy would no longer be on future weapons. What was the reason for the decision?
    In regards to weapons, we removed accuracy from the weapons for all jobs. We did this to eliminate situations where you couldn't use a new weapon with a high item level because it didn't have accuracy on it. We've made adjustments to the required accuracy, so even without accuracy on weapons it should be easier to land hits on enemies.
    http://forum.square-enix.com/ffxiv/t...=1#post3128503
    So, it basically just eliminates those times where you couldn't equip a better weapon because of accuracy loss. Having too much accuracy doesn't prevent you from doing anything, but that too, people generally don't want 1000 accuracy, just the minimum you need with everything else going to valuable stats, so it works in that case too. It really is one of the smarter design choices they made.

    Edit: I guess they didn't specifically state all future weapons would be without accuracy, so they left themselves a little wiggle room in case they change their mind. "Until proven otherwise" lol
    (1)
    Last edited by whiskeybravo; 12-22-2015 at 04:44 AM.

  9. #19
    Player
    Carstien's Avatar
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    Dec 2013
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    Character
    Richter Cade
    World
    Alpha
    Main Class
    Reaper Lv 100
    Traditionally the first 'turn' of a new raid set has a similar or identical acc cap as the last turn of the previous, so there is no gap to bridge if done right.
    (0)

  10. #20
    Player
    Galactimus's Avatar
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    Nov 2013
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    638
    Character
    Clive Hawkins
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Februs View Post
    There is a 5 item level difference, but it's not really a huge difference all things considered. Further, that Det/Crit mix does, in my opinion, put the ilvl 205 Sword of the Heavens above the ilvl 210 Relic.
    Forgive me if I'm wrong but isn't the +1 Weapon Damage, +3 Str, +2 Crit, and +73 Skill Speed you get from the i210 Relic superior than the +66 Det you get from Thordan?
    (1)
    Last edited by Galactimus; 12-26-2015 at 03:14 PM.

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