So put what in its place? You can't put nothing, because then you're left with just Crit Det and then all gear variation is gone.Yes, it's a joke. The Anima shouldn't force us to start over like the relic and its Zenith state again. Should allow us to add custom stats from the beginning.
And these stupid wrong secondary stats on gears should be gone from the game, just go away for everyone's sake. NOBODY WANTS ACCURACY AND SKILL SPEED!
I agree. The answer isn't to remove stats, it's to add more functionality to stats. Make Skill/Spell speed increase the TP/MP regeneration rates. Make the parrying function apply an automatic counterattack. Make accuracy... Well, I've always thought accuracy should be melded together with Critical Hit Rate. Logically, the more accurate your strikes are, the more often you'll strike vital areas.
I really don't think you understand why it's not a problem for a weapon to have skillspeed and accuracy. You sound like you want all 13 pieces of gear to only have Crit and Det. So you'll attack super fuckin' slow and be lucky to hit anything. If you only want them to not be on weapons... Did you consider that for every point of accuracy and skill speed that's on the sword, that's a point of skill speed and accuracy you can forego from your head/body/hands/belt/legs/feet/shield/accessories?
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