There's tons of MMOs out there with better combat systems. I feel bad for you if all you've ever experienced are other WoW clones.



Do you mean the tabbing between targets? It is more a traditional system. FF XI had it also and nobody would call FF XI a WoW clone.
Not every MMO can have a modern combat system not older than 4 years (the action-combat trend in MMOs started around 2011?).
But what the devs can do is bringing more bosses with multiple target points. Where we have to weaken the boss with attacking specific parts of his body (like attacking the legs so the boss fall down and lying on the ground for a while).
Last edited by Felis; 12-25-2015 at 01:26 AM.
Agreed.
...and In b4 "ps3 limitations" I'd like to point out that White Knight Chronicles1 & 2 on the PS3, which was more MMORPG than most credit it being, had staggers and breaks, so it should not be difficult for SE to implement this kind of thing in FFXIV. Personally I would love it.
WKC Breaks
Here is an example of breaking a dragon's back and tail for additional drops. This is from one of WKCs online quests, and the players appear to have pretty decent end-game gear. First they stagger the draggon by attacking one knee, then hit it's head while it's staggered. It falls over. They attack the back for a bonus item drop - usually a rare one - then the dragon recovers and they switch to attacking it's tail, which also breaks for another bonus drop - also usually a rare one. The specific section I'm talking about starts at about 0:35 and continues through 1:15 or so.
https://youtu.be/C-N1y8ber4o
This is a PS3 game from 2010-2012, so please no one blame PS3 for Square Enix not adding this type of mechanic to their fights.
I never played XI so I can't say what type of combat it has, but action combat in MMOs goes back to 2004 and earlier, and has widely diversified since then. Nowadays basically every genre of game has an MMO equivalent. You would think that the archaic point-and-click system would have fallen out of favor long ago with the invention of broadband, but lazy devs just keep on recycling it over and over.Do you mean the tabbing between targets? It is more a traditional system. FF XI had it also and nobody would call FF XI a WoW clone.
Not every MMO can have a modern combat system not older than 4 years (the action-combat trend in MMOs started around 2011?).
But what the devs can do is bringing more bosses with multiple target points. Where we have to weaken the boss with attacking specific parts of his body (like attacking the legs so the boss fall down and lying on the ground for a while).
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