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  1. #1
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,936
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Hunts are fine now, if anything they need to increase the HP of the hunt or scale it to the number of hunters, especially A ranks because they die way too fast. Hunts have exploded on my server with so many doing them because of relic.
    (2)

  2. #2
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by LaylaTsarra View Post
    Hunts are fine now, if anything they need to increase the HP of the hunt or scale it to the number of hunters, especially A ranks because they die way too fast. Hunts have exploded on my server with so many doing them because of relic.
    I guess that is up to interpretation. Currently, I go there and I cast 4 spells, it's dead and I walk away with 100% credit. I don't even have to dodge an AoE.

    Honestly, killing random open world mobs is more challenging.
    (1)

  3. #3
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,936
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Kaurie View Post
    I guess that is up to interpretation. Currently, I go there and I cast 4 spells, it's dead and I walk away with 100% credit. I don't even have to dodge an AoE.
    Honestly, killing random open world mobs is more challenging.
    Your idea of scaling rewards if very naive if you think that will improve the hunt environment. Sorry but that is the last thing needed. Either that or don't make the rewards something that most people need for progression such as relic. Poetics, Law and Seals are at the moment in very high demand.

    Prior to relic, it was getting hard to even get enough people to show up for S ranks on my server, those days are over at least for now.

    Making them more of a challenge is certainly something they could address given they certainly are a bit easy to kill especially given many die now well before they are able to use whatever special mechanics they have.
    (1)
    Last edited by LaylaTsarra; 12-24-2015 at 11:22 PM.

  4. #4
    Player
    MihaelB's Avatar
    Join Date
    Feb 2015
    Posts
    827
    Character
    Mihael Blue
    World
    Tonberry
    Main Class
    Summoner Lv 70
    Quote Originally Posted by LaylaTsarra View Post
    Hunts are fine now, if anything they need to increase the HP of the hunt or scale it to the number of hunters, especially A ranks because they die way too fast. Hunts have exploded on my server with so many doing them because of relic.
    Agree they should so do this, make the Hunt's HP increase per person present within it's zone like a fate zone radius.
    (1)
    Exorcist of Oceania Core Empire <OCE> Oceanic Tonberry FC
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