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  1. #1
    Player
    Whocareswhatmynameis's Avatar
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    Aug 2014
    Posts
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    An exception to this concept was the necessity to beat the hard versions of Ifrit, Garuda, and Titan for the relics released at 2.0; however, looking at the percentage of players who possessed relics at that time, we determined that this was a wall for players who were not into difficult content.

    While we've been receiving requests to make Anima weapons involve more challenging content and to not tie it to randomness or crafted items, just as I mentioned above, this is content that is focused on creating weapons by spending time, so I’d appreciate everyone’s understanding that this is an option for players who are not into challenging difficult content.
    That was quoted from Naoki Yoshida himself. There's your answer. The relic is designed for less skilled players to get top tier weapon by investing time instead of skill. Skilled players have EX primal weapons and raid weapons as options.

    I think relic also serves as good filler in between patches and I wish there were more things like this for ppl that can spend more then 4 hours a week playing so they have something to do after capping weekly tomes.
    (3)
    Last edited by Whocareswhatmynameis; 12-24-2015 at 02:44 AM.

  2. #2
    Player
    ScarletDawn's Avatar
    Join Date
    Oct 2014
    Location
    Shirogane
    Posts
    383
    Character
    Scarlet Dawn
    World
    Lich
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Whocareswhatmynameis View Post
    That was quoted from Naoki Yoshida himself. There's your answer. The relic is designed for less skilled players to get top tier weapon by investing time instead of skill. Skilled players have EX primal weapons and raid weapons as options.

    I think relic also serves as good filler in between patches and I wish there were more things like this for ppl that can spend more then 4 hours a week playing so they have something to do after capping weekly tomes.
    Why cant we have 2 paths? the less skilled approach or the raid approach? Because relics glow and well are meant to look cool and unique, the raid gear looks terrible and unoriginal. Dont worry guys you can spend ages getting a cool looking weapon after you just spent ages to learn how to beat Ex fight...just because your raid weapon looks worse then the easy weapon.

    More epic the weapon the more it should look better...if its gotten from a raid it should be more epic then a casual easy grind weapon.
    (0)

  3. #3
    Player
    Reilyn's Avatar
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    Mar 2012
    Posts
    163
    Character
    Vael Keriun
    World
    Leviathan
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by ScarletDawn View Post
    Why cant we have 2 paths? the less skilled approach or the raid approach? Because relics glow and well are meant to look cool and unique, the raid gear looks terrible and unoriginal. Dont worry guys you can spend ages getting a cool looking weapon after you just spent ages to learn how to beat Ex fight...just because your raid weapon looks worse then the easy weapon.
    I agree.

    Quote Originally Posted by ScarletDawn View Post
    More epic the weapon the more it should look better...if its gotten from a raid it should be more epic then a casual easy grind weapon.
    Too bad it isn't for multiple jobs.

    Have you seen how many of the relic weapons are crit det? Or in SCH's case, the first weapon with crit on it since ravana?

    And they're aaaaaaaaaaaaaaaaaall 210 too. Makes you wonder what's the point in running alex savage at all... as if the raiding playerbase's dwindling population before all of this wasn't bad enough.
    (0)

  4. #4
    Player
    karateorangutang's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    779
    Character
    Celest Ru'milan
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Whocareswhatmynameis View Post
    That was quoted from Naoki Yoshida himself. There's your answer. The relic is designed for less skilled players to get top tier weapon by investing time instead of skill. Skilled players have EX primal weapons and raid weapons as options.


    I think relic also serves as good filler in between patches as well and I wish there were more things like this for ppl that can spend more then 4 hours a week playing so they something to do after capping weekly tomes.
    As I said previously, i'm glad they put in some content that is easier for alot of players, but its the above mentality that perplexes me. I don't like the idea that categories for players are so black and white. I'm really neither a raider nor a casual player. I enjoy the occasional raid and work toward them, but I don't ever do progression.

    It's the players like me that suffer the most with this black and white vision of players. It's hard for me to prepare to raid in the small hours that I have to play and work on the relic. When the game is supposed to be opposed to the specializations that alot of MMO's use by being able to level all classes and jobs it seems like such a paradox that when it comes to gearing that decision has to be made anyway.
    (3)

  5. #5
    Player
    Reilyn's Avatar
    Join Date
    Mar 2012
    Posts
    163
    Character
    Vael Keriun
    World
    Leviathan
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by karateorangutang View Post
    As I said previously, i'm glad they put in some content that is easier for alot of players, but its the above mentality that perplexes me. I don't like the idea that categories for players are so black and white. I'm really neither a raider nor a casual player. I enjoy the occasional raid and work toward them, but I don't ever do progression.

    It's the players like me that suffer the most with this black and white vision of players. It's hard for me to prepare to raid in the small hours that I have to play and work on the relic. When the game is supposed to be opposed to the specializations that alot of MMO's use by being able to level all classes and jobs it seems like such a paradox that when it comes to gearing that decision has to be made anyway.
    They call that midcore, and it's generally accepted that the midcore players have been shafted ever since alexander savage hit. Moreso now.
    (0)

  6. #6
    Player
    karateorangutang's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    779
    Character
    Celest Ru'milan
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Reilyn View Post
    They call that midcore, and it's generally accepted that the midcore players have been shafted ever since alexander savage hit. Moreso now.
    Isn't that the bulk of the crowd though, seems odd to create so may quests to make it difficult for us to proceed.
    (1)

  7. #7
    Player
    Reilyn's Avatar
    Join Date
    Mar 2012
    Posts
    163
    Character
    Vael Keriun
    World
    Leviathan
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by karateorangutang View Post
    Isn't that the bulk of the crowd though.
    Yes it is.

    As far as content difficulty goes, there's just about nothing between normal alex, and savage alex besides thordan, and I think you are aware of how much of a gap is between the two.

    It is rather black and white right now, though a1s, and a2s seem somewhat doable for PF groups these days.
    (0)
    Last edited by Reilyn; 12-24-2015 at 03:00 AM.

  8. #8
    Player
    Reilyn's Avatar
    Join Date
    Mar 2012
    Posts
    163
    Character
    Vael Keriun
    World
    Leviathan
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Whocareswhatmynameis View Post
    That was quoted from Naoki Yoshida himself. There's your answer. The relic is designed for less skilled players to get top tier weapon by investing time instead of skill. Skilled players have EX primal weapons and raid weapons as options.
    I said it before and I'll say it again; the fact that they said this, and gave multiple jobs inferior weapons/armor from doing the skill-demanding content compared to relic/diadem is not doing their low raid participation issue any favors.

    -relic weapons are 210
    -Many of them are crit/det.
    -it's SCH's first weapon with crit on it since ravana's
    -only way to get a 210 chest with crit as a SCH, or 210 boots with crit for DRG is diadem

    crit is highest stat priority after softcaps for multiple jobs as most know.

    OPs suggestion would at least do something to make people want to do harder content more than what little motivation exists now outside of prestige.
    (0)
    Last edited by Reilyn; 12-24-2015 at 03:09 AM.

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