Results -9 to 0 of 142

Threaded View

  1. #20
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by RiceisNice View Post
    snip
    The development team is definitely in a poor state. I base that mostly because every time something that should be done in the game hasn't been done, they always blame lack of resources. Which is an extremely poor excuse. I won't blame Yoshi-P for that, but it baffles me that SE would not put more men and money into a game that helped put them back in the green from the horrible state they were in. We have been waiting how long for add on support?

    The relic quest seems to be a shining example of this. They delay it till now when it should of been a thing at launch and what we still got was recycled content stacked on recycled content. Its absolutely abysmal. What I wonder is how it would of turned out if more resources were put into it. I can't answer that since I am not part of their team, but if they continue this backwards thinking as you said, then all we will get is recycled content, lack of new and innovative features to combat/content, and people will quit over time because of it, or only get on for a few days per patch.

    I know I have already gotten pitch forks for daring to question unique stat traits, but do we really want them with the state of mind they are in with resources/mind set they have right now? I rather they get more resources, some new blood planners who can make something so awesome and unique to the battle system it makes it feel refreshing for a lot of people. Something we didn't know we wanted.

    Quote Originally Posted by Brannigan View Post
    The skeleton crew on 1.0 created a relic quest that was a hundred times better than the one we just got, even considering the crappy Hamlet grind. They added *eight* fights just for the relics and better utilized the existing content. The quest we got is an embarrassment, and if they lack the manpower to balance "grants a chance to restore MP on attack" then I think someone high up at SE is actively trying to kill the game.
    I halfway agree. 1.0's relic quest was a horrifying experience, but the 2.0 version of the quest was done really well. It has grind in it, but it did have take a breather moments with interesting content like Chimera/Hydra and fighting the primals.
    (7)
    Last edited by Velhart; 12-23-2015 at 05:04 AM.