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  1. #11
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    Quote Originally Posted by Gennosuke View Post
    I agree with you.
    Airships are instant teleports from one city to another.
    Chocobos are fast transportation through the wilderness and have a 2nd tier speed when owning your own which is easy enough.
    Anymore than this is spoiling the game and the players imo.

    Though I agree there would still be a need for teleportation, just not through anima. Perhaps a teleportation spell in some classes/jobs so people still have ways of getting to specific areas quick enough and this will encourage people to deal with each moreso, requesting teles etc.
    I concur with you. Much new content can be added with the simple removal of anima.

    Think about it. Why spend the time hiking up this beautiful mountain when I can just teleport to the top and enjoy the scenery in an instant.
    (3)

  2. #12
    Player
    mikefmc's Avatar
    Join Date
    Mar 2011
    Posts
    144
    Character
    Hiro Akita
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by HiirNoivl View Post
    Why do Chocos and Airships have to be our only mode of transport? I don't get that.
    hey lets create this world but dont check it out... use anima to get from here to there!
    (6)


    FFXIV FORUMS = CRYINGCRAFT

  3. #13
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    I personally don't want it removed, but I would like to see it put back on a lower regen rate with 1.19.
    Maybe not as low as it was a year ago though, somewhere between for now see how that would go.
    (1)

  4. #14
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    This is what I don't understand:

    You either have anima teleports or open world. You can't have both. It's either FFXI or Vindictus. FFXIV cannot do both. Anima spoils the game. If you have Anima, you can't have content that spans the realm. If people port, they won't walk. They'll never explore. They'll just zoom around and never see anything ever.

    My question is: What logic do you have to back that up?
    (5)

  5. #15
    Player
    Gennosuke's Avatar
    Join Date
    Mar 2011
    Posts
    287
    Character
    Gennosuke Kouga
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Anonymoose View Post
    The whole abolish anima argument is so embarrassingly short sighted.
    Not if you offer alternatives, i.e Some reasonable form of teleportation. Just not every tom, dick and harry and tele from anywhere at anytime, given after patch 1.19 they have multiple forms of transportation. It seems overkill to me.

    Quote Originally Posted by Anonymoose View Post
    Frankly, nobody's going to give a flying f**k about immersion when there's claim, loot, placement, entry, and 7+ other people's time on the line.
    I disagree, the fact that the game is aimed with Casual playstyle, i doubt you'll find all players fighting over that stuff. Many casuals will probably just be in for some casual fun here and there, not necessarily hardcore endgame stuff.
    (1)

  6. #16
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by HiirNoivl View Post
    This is what I don't understand:

    You either have anima teleports or open world. You can't have both. It's either FFXI or Vindictus. FFXIV cannot do both. Anima spoils the game. If you have Anima, you can't have content that spans the realm. If people port, they won't walk. They'll never explore. They'll just zoom around and never see anything ever.

    My question is: What logic do you have to back that up?
    You either have outpost warps or open world. You can't have both. It's either FFXI or FFXI. FFXIV cannot do both. Outpost warps spoil the game. If you have Outpost warps, you can't have content that spans the realm. If people port, they won't walk. They'll never explore. They'll just zoom around and never see anything ever.

    My question is: What logic do you have to back that up?
    (1)

  7. #17
    Player
    Ark_mage2's Avatar
    Join Date
    Mar 2011
    Location
    Ishgard
    Posts
    194
    Character
    Ezra Guilian
    World
    Gungnir
    Main Class
    Conjurer Lv 32
    I think slowing the anima regeneration rate or cutting the anima pool would be a fair enough measure. To just abolish it outright is a really large leap. Maybe do it in steps, if at all.
    (0)

  8. #18
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,031
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Gennosuke View Post
    Not if you offer alternatives, i.e Some reasonable form of teleportation. Just not every tom, dick and harry and tele from anywhere at anytime, given after patch 1.19 they have multiple forms of transportation. It seems overkill to me.

    I disagree, the fact that the game is aimed with Casual playstyle, i doubt you'll find all players fighting over that stuff. Many casuals will probably just be in for some casual fun here and there, not necessarily hardcore endgame stuff.
    Doesn't that sound a little schizophrenic? Not every Tom, Dick, and Harry should be able to casually transport, but players won't be competing for much because this game is meant to be played casually? I retain my assertion that these statements are short-sighted compared to the content that Yoshida-san has hinted is ages away, but still planned.

    Personally, I just appreciate a wealth of options. I have my mages up and I still wouldn't welcome a mage-driven teleport system.

    First of all, it breaks the game's lore. The aether network is a central part of the lore: The ability to become one with the aether and ride it to its strongest points at a cost to your endurance of such transportation. It's just part of the world.
    (3)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  9. #19
    Player
    Haibel's Avatar
    Join Date
    Mar 2011
    Posts
    647
    Character
    Lona Shiri
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    I don't have a clue why people bitch about something that doesn't effect them. Leave the anima alone.
    if you chose not to use it, it's no loss to you.
    (14)

  10. #20
    Player
    SirEdeonX's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    701
    Character
    Edeon Vails
    World
    Shiva
    Main Class
    Archer Lv 60
    Hum... I think the removal of anima is a bit extreme, since it is useful to some people and some type of players, which we cannot ignore.

    The thing about anima is, we should only be able to teleport when touching aetherites, so a player should have to activelly go to a camp/cityto be able to teleport to somewhere.

    This way we'd be able to maintain the usefulness of teleporting to somewhere when you're in a rush, or to join your friends, while still promoting the use of chocobos and other means of transportation between cities/camps.
    (5)

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