Results 1 to 10 of 130

Hybrid View

  1. #1
    Player
    Gennosuke's Avatar
    Join Date
    Mar 2011
    Posts
    287
    Character
    Gennosuke Kouga
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Anonymoose View Post
    The whole abolish anima argument is so embarrassingly short sighted.
    Not if you offer alternatives, i.e Some reasonable form of teleportation. Just not every tom, dick and harry and tele from anywhere at anytime, given after patch 1.19 they have multiple forms of transportation. It seems overkill to me.

    Quote Originally Posted by Anonymoose View Post
    Frankly, nobody's going to give a flying f**k about immersion when there's claim, loot, placement, entry, and 7+ other people's time on the line.
    I disagree, the fact that the game is aimed with Casual playstyle, i doubt you'll find all players fighting over that stuff. Many casuals will probably just be in for some casual fun here and there, not necessarily hardcore endgame stuff.
    (1)

  2. #2
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,050
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Gennosuke View Post
    Not if you offer alternatives, i.e Some reasonable form of teleportation. Just not every tom, dick and harry and tele from anywhere at anytime, given after patch 1.19 they have multiple forms of transportation. It seems overkill to me.

    I disagree, the fact that the game is aimed with Casual playstyle, i doubt you'll find all players fighting over that stuff. Many casuals will probably just be in for some casual fun here and there, not necessarily hardcore endgame stuff.
    Doesn't that sound a little schizophrenic? Not every Tom, Dick, and Harry should be able to casually transport, but players won't be competing for much because this game is meant to be played casually? I retain my assertion that these statements are short-sighted compared to the content that Yoshida-san has hinted is ages away, but still planned.

    Personally, I just appreciate a wealth of options. I have my mages up and I still wouldn't welcome a mage-driven teleport system.

    First of all, it breaks the game's lore. The aether network is a central part of the lore: The ability to become one with the aether and ride it to its strongest points at a cost to your endurance of such transportation. It's just part of the world.
    (3)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  3. #3
    Player
    Gennosuke's Avatar
    Join Date
    Mar 2011
    Posts
    287
    Character
    Gennosuke Kouga
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Anonymoose View Post
    Doesn't that sound a little schizophrenic? Not every Tom, Dick, and Harry should be able to casually transport, but players won't be competing for much because this game is meant to be played casually? I retain my assertion that these statements are short-sighted compared to the content that Yoshida-san has hinted is ages away, but still planned.
    I said casually teleport, not transport. There lies the key.
    As for casual playstyle, i just strongly disagree where you claimed Immersion doesn't matter due to end-game style content, Especially so in XIV where it has casual playstyle in mind.

    Quote Originally Posted by Anonymoose View Post
    Personally, I just appreciate a wealth of options. I have my mages up and I still wouldn't welcome a mage-driven teleport system.

    First of all, it breaks the game's lore. The aether network is a central part of the lore: The ability to become one with the aether and ride it to its strongest points at a cost to your endurance of such transportation. It's just part of the world.
    I agree it's good and important to have wealth of options, i'm just saying, make it reasonable and logical. Making the game an insta-fest is not healthy for an MMO. Sure tele should be available, but have you earn it in some way, a tele spell is one way, if not through through spell or an npc, perhaps by getting to a crystal and teleporting from there. Although i personally like to see some creativity and a sense of accomplishment in earing a teleport, especially now with multiple forms of transport available.
    (1)

  4. #4
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,050
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Gennosuke View Post
    I just strongly disagree where you claimed Immersion doesn't matter due to end-game style content, Especially so in XIV where it has casual playstyle in mind.

    ...

    Sure tele should be available, but have you earn it in some way.
    I wouldn't say it so simply as "Won't matter," but in the grand scheme of things I think it'll matter less. Let's go back to the example of FFXI: Did you care more about the immersion caused by teleporting from the guy at your nation's gate to, say, Quifm Island (basically an aether port anyway) and running to Behemoth, or did you care more about getting to Behemoth's Dominion before those elitist bastards who just want to sell the drops claimed him AGAIN. Idk about you, but after the first few times I went though a process, the immersion was already gone by default, I just wanted to get there, get it done, get the win with my friends, get my drops, and GTFO.

    As for the latter point, I think anima DOES have to be earned as is. How many people do you know who never have any damn anima? You think they're going to get less lazy because Chocobos take 10 minutes less (but still 10 minutes?) They have no anima because they lack that control. That's not going anywhere. They'll still have to earn their right to not have to bum my alt's anima, imo.
    (1)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola