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  1. #11
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    I like tying it in to Wolf Marks rather than awarding the same amount of currency for win/loss. This was the huge problem that veteran PVPers had with the Nexus light grind stage. On a personal level, I don't really mind noobs/bads, but the auto-run-into-wallers really pissed me off. At least TRY, jeez. You may actually have fun.
    (0)

  2. #12
    Player
    Deathscythe343's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Zaknafein Do'urden
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    Why weren't GC seals an option either? If we were going to be forced into fate grinding again, why not give us something to spend our seals on?
    (0)

  3. #13
    Player
    BubblyBoar's Avatar
    Join Date
    Aug 2013
    Posts
    605
    Character
    Xyno Edajos
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Another great method they seemed to gloss over. Te reason for Wolf Marks and not just some random new currency is that it rewards people more for winning, unlike law and eso.
    (0)

  4. #14
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    I personally would support this as long as people could not just bum rush PvP and grind out the relics way faster than any other method just because I don't want one method to become the "best" method which then becomes the "only" way to do it.

    However, my guess is that they want to keep PvP progression completely separated from PvE progression, even though they sort of break this rule to a point already with tomes acquired through PvP.

    I think that maybe the best way to handle implementing something like this would be making items available for purchase with Wolf Marks but limiting the number that you can purchase per week so that it gives the option of PvP but doesn't make the other options obsolete.

    The best way would of course still be to do some of each of the options.
    (0)

  5. #15
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Are you sure you want people who don't care about PvP to be stepping into your games? I already seen enough people complain about others who don't care about playing properly because they'll get their lights and tomestones in the end anyway.
    (0)

  6. #16
    Player
    BubblyBoar's Avatar
    Join Date
    Aug 2013
    Posts
    605
    Character
    Xyno Edajos
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Honestly, I rather PvP be populated then dead like it is now. And with wolf marks, there is an incentive to at least try and win a game and not just afk all match.
    (1)

  7. #17
    Player
    Kienkarajo's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    214
    Character
    Kienkarajo Tekura
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Wasted opportunity, I really wanted to start doing pvp and add it as one of the options for the relic would have been awesome, but we get to grind the same content that we had months ago and honestly I was expecting something different because I was already bored of that content, when the game starts to feel like a chore I just unsub. I'll unsub today and wait what comes for 3.2 if is the same thing as every patch well......
    (0)

  8. #18
    Player
    nickx's Avatar
    Join Date
    Dec 2013
    Location
    Adder4lyfe
    Posts
    205
    Character
    Calien Nightstalker
    World
    Odin
    Main Class
    Archer Lv 70
    Great to see some support for this on the general forums! I also made one on the PvP forums yesterday, which has gotten some pretty good support, too: http://forum.square-enix.com/ffxiv/t...he-Anima-Quest

    Make it so, SE!
    (0)

  9. #19
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by BubblyBoar View Post
    Honestly, I rather PvP be populated then dead like it is now. And with wolf marks, there is an incentive to at least try and win a game and not just afk all match.
    If you gate relics behind pvp, then people aren't going to bother trying their best. Especially if people don't want to be in pvp to begin with. I don't know why some people think mixing pve content into pvp content is a good idea at all.
    (1)

  10. #20
    Player
    Ulathskullsplitter's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    804
    Character
    Ulath Skullsplitter
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by MilesSaintboroguh View Post
    If you gate relics behind pvp, then people aren't going to bother trying their best. Especially if people don't want to be in pvp to begin with. I don't know why some people think mixing pve content into pvp content is a good idea at all.
    How would it be gated behind pvp? Nobody said take away all other options and only allow the items to be bought with pvp currency. That would be gating it behind pvp. It would have to cost a lot of wolf marks, like 18k to 20k for 1 item to balance out with the other pve grinds. I just want a reason for people to do pvp. Im tired of hour long queues for one match.
    (0)

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