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  1. #1
    Player
    ChameleonMS's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,040
    Character
    Jordan O'niell
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Sareal View Post
    The fact remains that crafting is a poor design choice for the direction of the quest. You don't share that opinion? That's fine, but I personally, amongst obvious many, don't agree that it is the direction the relic should be taking.
    No, it is not a poor design because crafting is part of the game play that is attainable by the average skill player in general population. Thus, SE has chosen to leverage it.
    The relic is a grind lots of "easy" content for a rich reward.

    If SE designed the relic to require a component from the "hardest" content in the game and on top of that make that item drop RNG with low percentage.
    The from QQQing would be astounding.

    As for a rehash, sure, they are re-using previous elements of the game to aid in replay of the content, otherwise the content would be dead and gone completely. Gotta help the new players with the queue times somehow.

    The players complaining about crafting requirement are the players that have chosen to no play that aspect of the game play.
    (0)
    Last edited by ChameleonMS; 12-18-2015 at 06:47 AM.

  2. #2
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by ChameleonMS View Post
    ...
    Forcing players to play a class so they can complete certain content IS bad design. It was the reason they discarded long term FF systems like monster weaknesses and elemental wheel. Why would it be ok with the relic?
    (3)
    Last edited by Fevelle; 12-18-2015 at 07:44 AM.

  3. #3
    Player
    Nyghtmarerobu's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    521
    Character
    Liaysa Sineos
    World
    Exodus
    Main Class
    Samurai Lv 90
    I'm not a big fan of the crafting portion of the new relic either, but it doesn't bother me that much. I think people need to be a bit more savy with their gil. If something is expensive, don't buy it. Relics are very new, its only the 2nd day. Of course the crafted items are gonna be super expensive. If you wait till you finish the grind portion, I would bet the price of those items would have gone down. Supply would be high, and demand would be low since its to much money.

    . . . Unless all the crafters are working together to keep prices high, but I doubt it. right?
    (1)

  4. #4
    Player
    ChameleonMS's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,040
    Character
    Jordan O'niell
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Nyghtmarerobu View Post
    I think people need to be a bit more savy with their gil. If something is expensive, don't buy it.
    Another method of being more savy is put up a PF or shout for a crafter to help you. You will get better price by 1/3 - 1/2 from a crafter your directly speaking with.
    The crafter makes a quick profit (albeit smaller) than the MB but Gil flows in faster this way. I know I and may other crafters do this a on regular basis.

    My most recent personal experience with this:
    A random shouted in Limsa requesting the Zodiac crafts, he put a PF, and I obliged first (3 others also responded before I finished the first craft).
    I spent about 30 minutes crafting for that player, he supplied the mats, I received a small tip for each craft (5K).
    Each completed item, averaged 40-70K on MB
    He got each one for approximately 20K (including tip)
    (0)

  5. #5
    Player
    Sareal's Avatar
    Join Date
    Nov 2013
    Posts
    94
    Character
    Sareal Keeper
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by ChameleonMS View Post
    As for a rehash, sure, they are re-using previous elements of the game to aid in replay of the content, otherwise the content would be dead and gone completely. Gotta help the new players with the queue times somehow.
    Using old content as the content of the relic is something in on itself. But do you not see that these steps of the Anima weapon are literally a copy-paste steps of the Zodiac relic?

    Quote Originally Posted by ChameleonMS View Post
    The players complaining about crafting requirement are the players that have chosen to no play that aspect of the game play.
    Um....what? I did crafting back then, and I still intend to do it. That point is moot and is only very specific to each person's perspective of the design.
    (0)

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