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  1. #1
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Einheri View Post
    What is horizontal progression? This term is thrown around all the time like a cure all, with no details on what it would include.
    There's an alternative to horizontal too. Simply, add more content and focus on the content design.

    Problem is, modern MMOs have trouble thinking outside of "raid" and with how raid design has been conceptualized, there's not really much that can be done except trying to find a yet undone twist to mechanics or combine them in some way.
    (5)

  2. #2
    Player
    Cold_Raven's Avatar
    Join Date
    Jun 2014
    Posts
    200
    Character
    Cold Raven
    World
    Zalera
    Main Class
    Marauder Lv 70
    I like vertical progression.

    *dodges eggs*
    (10)

  3. #3
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Risvertasashi View Post
    There's an alternative to horizontal too. Simply, add more content and focus on the content design.

    Problem is, modern MMOs have trouble thinking outside of "raid" and with how raid design has been conceptualized, there's not really much that can be done except trying to find a yet undone twist to mechanics or combine them in some way.
    So, add new content, but don't add any gear better than the old stuff? Wow, players will just be lining up to run that
    (4)

  4. #4
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Urthdigger View Post
    So, add new content, but don't add any gear better than the old stuff? Wow, players will just be lining up to run that
    And thus we circle back to my first post.

    When will players tire of vertical progression?
    (5)

  5. #5
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Risvertasashi View Post
    When will players tire of vertical progression?
    At this point, you should rather ask:"When will players tire of progression?"

    Horizontal progression runs into the same issue. An item(or skill/talent) is either better, worse or equal. If it's not better, no point in getting it and thus no point in running the respective content. It doesn't matter "why" it is better, whether it's better stats, a better active, passive, whether it's better for a certain dungeon, boss, skill, class or whatever other purpose you can think of. Progression is a one way street and players do not pursue regression, so people will not pursue items that are equal or worse for their intended purpose.

    So the real complaint is: Gear does not have enough purposes. It's only there to make you stronger/better as a whole, rather than making you better at something specific.
    (3)