
Originally Posted by
Syzygian
Mobs crit rate isn't the worry, its bosses. In A1S and A3S, during progression anyway (not overgearing) those boss' crits can 1-shot you or finish you off. And if you're in a dungeon tanking 11 mobs the chances of you eating a crit go up exponentially.
You're severely underselling Blood Weapon. First off, Berserk and FoF are 90s recasts, Blood Weapon is 40. Blood Weapon's attack speed increase is also only part of the DPS increase it grants. In its duration you can spam DA Souleater, and if you applied Delirium immediately prior, you'll only have that fall off for a few seconds due to the attack speed increase. The increased attack speed directly compliments healing from Bloodbath. And yes, if you're in Grit, rotating DA SE with Bloodbath up is good healing, so I'd say that yes, they do synergize. Its like saying Second Wind and ToB don't synergize. They do. If its a low damage phase with mostly auto-attacks you can recover several thousand HP between the two.
These are oGCD cooldowns... they cost you no DPS other than the .01% you can gain in the course of a fight with Mercy Stroke. Its not like folks are asking you to stack all vit and glue your face to your tank stance. Why not pop them if you have them? They DO have uses, USE them. Why discourage people from doing everything they can to mitigate damage?
I do not understand why tanks get on here and shit on cooldowns. I'm giving them the benefit of the doubt and assuming they aren't the tanks that just don't pop cooldowns. Its not just the quoted poster, its everywhere on the tank forums. "Foresight is shit, Bloodbath is meh, Awareness is useless..." What is there to gain from constantly shit-canning untraited cross-class abilities other than trying to look like a badass that's too good for a cooldown that isn't a clear tank buster CD? People get on here and talk like they've got too much swag for Awareness/Bloodbath/etc. but if they are a decent tank they're still popping those cooldowns if nothing else is up or they're saving bigger CDs for bigger hits. The only thing this does is encourage new tanks to not push any cooldown that isn't fucking Sentinel or Shadow Wall and then wind up on the floor 10 seconds later.