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Thread: Painter Class

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  1. #1
    Player
    Colorful's Avatar
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    Charlotte Elise
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    Kujata
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    Ninja Lv 70
    It would be a neat idea, but there would be an undeniable surge of players who claim "It's a useless class", "Other crafters can make gear and beneficial things and we can only make paintings", and so on. Paitings would be a one time purchase, so there wouldn't be too large of a demand, dyes would work if the majority weren't available elsewhere, but what else is there?
    (3)
    Last edited by Colorful; 12-11-2015 at 06:17 AM.

  2. #2
    Player
    Priwia's Avatar
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    Priwia Nightfall
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    Phoenix
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    Warrior Lv 60
    Quote Originally Posted by Colorful View Post
    It would be a neat idea, but there would be an undeniable surge of players who claim "It's a useless class", "Other crafters can make gear and beneficial things and we can only make paintings", and so on. Paitings would be a one time purchase, so there wouldn't be too large of a demand, dyes would work if the majority weren't available elsewhere, but what else is there?
    Tattoos, maybe?
    They already implemented some of them with gears.
    (16)

  3. #3
    Player
    Teryaani's Avatar
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    Sonja Djt-bidit
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    Seraph
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    Thaumaturge Lv 90
    Quote Originally Posted by Colorful View Post
    It would be a neat idea, but there would be an undeniable surge of players who claim "It's a useless class", "Other crafters can make gear and beneficial things and we can only make paintings", and so on. Paitings would be a one time purchase, so there wouldn't be too large of a demand, dyes would work if the majority weren't available elsewhere, but what else is there?
    I think the range is pretty limited.

    The special (general purpose) dyes?
    Vanity tattoos?
    Wall mounted housing items
    But really? Unless they add a new category of gear enchants or a new item slot (MAGIC TATTOO!), I'm not seeing this happen.
    (2)
    Insanity is a gradual process, don't rush it - Ford Prefect

  4. #4
    Player
    Colorful's Avatar
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    Charlotte Elise
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    Kujata
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    Ninja Lv 70
    Quote Originally Posted by Teryaani View Post
    I think the range is pretty limited.

    The special (general purpose) dyes?
    Vanity tattoos?
    Wall mounted housing items
    But really? Unless they add a new category of gear enchants or a new item slot (MAGIC TATTOO!), I'm not seeing this happen.
    Yeah, that's the problem with this suggestion. There isn't much they can do, it would be like creating a crafting class specifically for Chocobo bardings and the like.

    Quote Originally Posted by Priwia View Post
    Tattoos, maybe?
    They already implemented some of them with gears.
    Didn't they say tatoos were impossible due to technical limitations or whatever? Regardless, painters aren't exactly professionals tattoo artists, and I would prefer that be done through the aesthetician, as would most players I'd imagine.
    (2)
    Last edited by Colorful; 12-11-2015 at 02:32 AM. Reason: yay for typos

  5. #5
    Player
    Teryaani's Avatar
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    Sonja Djt-bidit
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    Seraph
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    Quote Originally Posted by Colorful View Post
    Yeah, that's the problem with this suggestion. There isn't much they can do, it would be like creating a crafting class specifically for Chocobo bardings and the like.
    True that. They'd have to rework their armory system (Adding a slot or adding an enchant type other than materia) to make it worth it. Ultimately they would just add the recipes to an existing craft rather than make a new class.

    Didn't they see tatoos were impossible with due to technical limitations or whatever? Regardless, painters aren't exactly professionals tattoo artists, and I would prefer that be done through the aesthetician, as would most players I'd imagine.
    Are you saying you don't trust your fellow player to mark up that character you've spent hours making look good with an inked up needle? What's the worst that could happen? Make it a minigame!

    Actually, a tattoo parlor would complete the gold saucer = Vegas thing.
    (1)
    Insanity is a gradual process, don't rush it - Ford Prefect

  6. #6
    Player
    Colorful's Avatar
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    Charlotte Elise
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    Quote Originally Posted by Teryaani View Post
    Make it a minigame!
    I think we all know what people would end up drawing.
    (0)

  7. #7
    Player
    Kurogaea's Avatar
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    Raifu Kurogaea
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    Quote Originally Posted by Colorful View Post
    I think we all know what people would end up drawing.
    What? Femurs?
    (1)

  8. #8
    Player
    Colorful's Avatar
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    Charlotte Elise
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    Quote Originally Posted by Kurogaea View Post
    What? Femurs?
    Not quite what I was thinking.

    Quote Originally Posted by Kurogaea View Post
    1. Glowing paint: paint that illuminates the player.
    Your player can be "lit up" in the settings menu in a sense, as for them to radiate light? That would get annoying rather quick I'd imagine, and you would immediately have a few dozen threads requesting the ability to turn this off. We're not playing an MMO made in the early 2000s that compensate for bad visuals with for overly flashy items.

    Tangible Toad saliva paint (idk make a name, maybe Goo paint): Paint that seems to come off as you move but never leaves the armor.
    Uh, I don't really see the point to this? But I mean if someone wants to look like they've drowned in Goobbue snot more power to them.

    Battle Conveniance paint: paint that changes color based on your character's status. (bad status effects will show as purple) near death will show as fading red red, White would show as full health.
    Don't see how this would help in anyway, all that information is presented nicely in the nicely in the UI.

    Awareness paint: Glows when a nearby monster is in close proximity (maybe for hunts, other monsters not so much :/ )
    A hunt tracker may be useful, but considering the world is littered with monsters you'd be glowing 90% of the time.

    Body Paint: makes your character look like a certain set of characters (all premade)
    Could quite easily be done without creating an entire class, an example being WoW's "toys" where you use a consumable and that converts you to a character. As for transforming into an NPC, that's not going to happen as their intention is to sell NPC armour and hairstyles on the cash shop.

    I don't really know, this class idea seems like nothing but a gimmick to me. It's a "I want this because it sounds cool, but I have no clue as to how it would function and what purpose it would serve" kind of thing. There are just many better ways to spend development time on that isn't an entire new class that could be minor additions to other classes, for example the "glowing paint" could be an alchemist potion that makes your skin radiate with a bright light (I'm still opposed to the idea in that it would be very annoying). As for armour, what possible armour could a Painter make? That brings me back to my other point, there are plenty of other options such as an Engineer, they could manufacture things ranging from airship parts, minions, toys, items that could be used in battle such as grenades, etc.

    I feel like a negative nancy, but that's just my opinion of this whole suggestion.
    (0)

  9. #9
    Player
    Kurogaea's Avatar
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    Raifu Kurogaea
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    Gilgamesh
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    Conjurer Lv 80
    Quote Originally Posted by Colorful View Post
    Paitings would be a one time purchase, so there wouldn't be too large of a demand, dyes would work if the majority weren't available elsewhere, but what else is there?
    1. Glowing paint: paint that illuminates the player.
    2. Tangible Toad saliva paint (idk make a name, maybe Goo paint): Paint that seems to come off as you move but never leaves the armor.
    3. Battle Conveniance paint: paint that changes color based on your character's status. (bad status effects will show as purple) near death will show as fading red red, White would show as full health.
    4. Awareness paint: Glows when a nearby monster is in close proximity (maybe for hunts, other monsters not so much :/ )
    5. Aether paint: only applicable to weapons, changes the color of weapon effects when applied
    6. Enmity Paint: Grants more enmity to a player (just an idea, maybe only outside of instances)
    7. Body Paint: makes your character look like a certain set of characters (all premade)

    Just a few ideas of new paint along with colors. System limitations, unless you have a book or list of things SE can't do lets just keep that out of the discussion, it barely makes sense at this point (not you Colorful, that's for the other people who makes that excuse). And the useless class thing, yea I suppose people would say that...but whats the point doing any crafter class now that crafting gear for battle classes are useless as its only for glamour and cosmetics.

    Most of the gear you get from esos or diadem is BIS (Not that I give a crap about that), the only reason you'd wear crafted gear is for more crafter and gatherer stuff which its mostly used for. You don't need crafted gear when leveling unless you don't know where the shops are that give you gear for certain levels (which I'd recommend finding if you level multple classes) and would eventually become useless gear as you'd have esos and law to grind soon after. Crafter so far is only useful because SE made it desirably used, like the workshop requiring crafters who need gatherers to give them something to do other than make gil for more cosmetics and glamour. This new class would be for the same thing, but bluntly so. Plus I mentioned schematics, I'm sure every class could use one to make something very useful like a special airship part, a type of weapon or armor of sorts.
    (1)