Quote Originally Posted by Bourne_Endeavor View Post
But then is the solution "nerf A3 Savage" or "Establish a midcore level for players who want a challenge, just not one as brutal as A3?" Thordan EX is a prime example of developing a good fight that fits the latter paradigm, though supposedly the devs have said they won't make another quite that difficult, which I find disappointing.
I personally think they should leave savage alone, especially if it's premise is that it's meant to be hard. The problem with this is that the "normal mode" is a DF-joke that requires no progression, and savage ends up becoming the to-go to raid difficulty for any and all static groups. It leads to the mess we have now, and honestly it's a bit of a deep hole for smaller servers that's lost their raiding population to transfers.

Even if they were to nerf A3S and bring the next tier to be just as difficult as pre-nerfed A3s, you'll inevitabily run into the same problem; the novelty of A3s being a "new encounter" because of the nerfs is entirely lost on those who've been slamming their faces onto it for the past few months, versus the non-static raiders DFing into Coil for the first time.