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  1. #1661
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by RiceisNice View Post
    The "infinite uptime" isn't all that it's made out to be though when the other jobs can maximize their uptimes and still contribute more dps than a BRD on average. The solo play is also incredibly absent for the most part, especially in the open world where aggroing more than one mob is generally a death sentence for a job that has arguably the least amount of self healing and defensive cooldown.

    I won't disagree that BRD was incredivbly good at the release of 2.0, but it's not for their damage, but their utility; a damage down debuff before it was handed to warrior's storm's path and access to the most reliable and anti-situational silence for bosses like ADS.
    It was their damage though. Unnerfed cross-class B4B and IR, at a time when melee were incredibly weaker than their 2.1 (and future) versions, and in general there was no mechanic that was more streamlined or simpler with a 2X melee comp over mostly ranged ... it was not a good time for ranged vs melee balance.
    (2)

  2. #1662
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    i would love to see that uptime some1 was talking about , because all the melees have gap closers so losing 2-3s isnt that bad... bards lose some GCD here and there too now...when dealing with random mechanics.

    even then numbers dont lie.... i wonder what will happen with relics...or later on expansion...i guess wars will outdps brds when able to OT most of the time. They are almost there now.

    Ppl will say but u bring utility... lol and WAR's dont? with slashing , -10% dmg taken and being TANKS ? , i felt the same on 2.0 at the end of the expansion , i kept raiding as brd because i was geared (and i enjoyed the job) plus we had 2 casters (now we run drg, nin , smn , brd) my foe requiem will be "nice" to have same as mp i guess...but i will wonder ....dude where is my dmg?

    hope im wrong!
    (2)

  3. #1663
    Player
    Haxetc's Avatar
    Join Date
    Feb 2014
    Posts
    111
    Character
    Eastcoast Ping
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by Warlyx View Post
    i would love to see that uptime some1 was talking about , because all the melees have gap closers so losing 2-3s isnt that bad... bards lose some GCD here and there too now...when dealing with random mechanics.

    even then numbers dont lie.... i wonder what will happen with relics...or later on expansion...i guess wars will outdps brds when able to OT most of the time. They are almost there now.
    I would love to see some type of proof from parties where everyone knows what they're doing. BRD DPS is fine where it's at. I just started raiding as BRD a month ago and haven't had any issues with DPS. It outshines is counterpart MCH by a mile. I really don't get the complaints. Evasion down, Silence and one of the best debuffs in the game. BRD is pretty set.
    (0)

  4. #1664
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    i cant speak for MCH but as raiding brd from 2.0 until now....ugh...the new "meta" hurts brds , since we now have 2 melee instead of 2 casters , but now healers dps more , and dps wise we are the same as we were in 2.0 , i would love to see a boost to sustained dps somehow because like i said , we are "ok-on the low side" but later on im afraid we gonna need a boost to keep up... blame it on potency , weapon damage (come on SE! "fix" that already) , or hell they are going the lazy route and boost WM/GB every now and then to keep "brd/mch" where "the job should be" , and thats below every dps , and a little above war

    that made sense in 2.0? yes...but not anymore...imho

    oh and remove Wardens paean and gimme something usefull.... +10% physical dmg taken would be awesome sauce (same for mch ofc ! we are cousins afterall) one can dream afterall :P
    (0)
    Last edited by Warlyx; 12-05-2015 at 12:59 PM.

  5. #1665
    Player
    Tonberrian's Avatar
    Join Date
    Jun 2013
    Posts
    29
    Character
    Darts Madrigal
    World
    Behemoth
    Main Class
    Bard Lv 70
    Quote Originally Posted by Warlyx View Post
    oh and remove Wardens paean and gimme something usefull.... +10% physical dmg taken would be awesome sauce (same for mch ofc ! we are cousins afterall) one can dream afterall :P
    I found out Warden's Paean affected the entire group originally, and then they took it out. Now I am sad.
    (0)

  6. #1666
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Tonberrian View Post
    I found out Warden's Paean affected the entire group originally, and then they took it out. Now I am sad.
    It would've been nice to make it an inverse of fey caress (prevents the application of buffs that can be cleansed), or just work like fey caress with a 2 minute cooldown. Although at the same time, BRD shouldn't have that big of a niche (esp for fights like A3S' throttle or thordan where you could essentially ignore 1 tower) over MCH when they have a more potent damage amplifier AND evade down for healer dps.
    (0)
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  7. #1667
    Player
    Kelevra's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    77
    Character
    Kelevra Vice
    World
    Adamantoise
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Sleigh View Post
    It was their damage though. Unnerfed cross-class B4B and IR, at a time when melee were incredibly weaker than their 2.1 (and future) versions, and in general there was no mechanic that was more streamlined or simpler with a 2X melee comp over mostly ranged ... it was not a good time for ranged vs melee balance.
    Not disagreeing, but that was two years ago...

    While SE was buffing and fine tuning Mnk and Drg through updates during 2.X, they should have been "unnerfing" Brd little by little. Not saying they should have ultimately reverted Brd back to the way it was at 2.0 release over time, but going through most of the 2.X updates post 2.1....and leaving Brd largely untouched was piss poor. It was hard to notice back then, but when the xpac dropped...the lack of attention through said updates had added up and it was way too obvious.

    As someone that has embraced Minuet, and still plays and raid with Brd, the gap between there dps and that of casters/melee shouldn't be the way it is currently (being placed in an isolated box along with Mch is unfair----they are still dps b4 anything else). The Minuet tweak to 30% was a step in the right direction....but it's still 30%. And that's just to keep Brd close to where they were in terms of dealing dmg b4 the xpac came out. This may be ok for dungeons and DF, but for someone that also raids like myself...I think Brd could still use some improvements Dps wise.

    ....change the end game meta to "moar dps," "moar dps," "moar dps" but keep Brd on the end of the spectrum where they mostly contribute the least amount of dmg among dps over a long fight (while making it so a War can contribute as much as a Brd---if not more at times), not cool

    ....making it so most dps jobs now bring at least one very useful "utility" to a party but still only penalize Brd for their's, also not cool
    (4)
    Last edited by Kelevra; 12-06-2015 at 02:07 PM.

  8. #1668
    Player
    Adormus's Avatar
    Join Date
    Dec 2014
    Posts
    56
    Character
    Teruko Kaguya
    World
    Shiva
    Main Class
    Paladin Lv 60
    I should've read the patchnotes before buying HW a week ago. Played the PLD to 60, so I could start to farm the Tomestones earlier. Afterwards I started leveling my "main" - the BRD. Well, now I hit lvl 52 with him. Saw the utterly ridiculous spell I gained and googled a bit. Thought of switching to the MCH. Googled his lvl 52 spell afterwards...

    Casting in this game feels clunky at best. But most of the time it's just awful. Sometimes your cast will be executed even if you move 0.5 sec before it's finished. And sometimes it won't at 0.1 sec. Not to mention the hidden lockouts you suffer from moving. I honestly can't understand how anyone could play like this. I certainly won't.

    Good bye, FFXIV. It was a fun week. But that's about it.
    (2)

  9. #1669
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Kelevra View Post
    Not disagreeing, but that was two years ago...

    While SE was buffing and fine tuning Mnk and Drg through updates during 2.X, they should have been "unnerfing" Brd little by little. Not saying they should have ultimately reverted Brd back to the way it was at 2.0 release over time, but going through most of the 2.X updates post 2.1....and leaving Brd largely untouched was piss poor. It was hard to notice back then, but when the xpac dropped...the lack of attention through said updates had added up and it was way too obvious.

    As someone that has embraced Minuet, and still plays and raid with Brd, the gap between there dps and that of casters/melee shouldn't be the way it is currently (being placed in an isolated box along with Mch is unfair----they are still dps b4 anything else). The Minuet tweak to 30% was a step in the right direction....but it's still 30%. And that's just to keep Brd close to where they were in terms of dealing dmg b4 the xpac came out. This may be ok for dungeons and DF, but for someone that also raids like myself...I think Brd could still use some improvements Dps wise.

    ....change the end game meta to "moar dps," "moar dps," "moar dps" but keep Brd on the end of the spectrum where they mostly contribute the least amount of dmg among dps over a long fight (while making it so a War can contribute as much as a Brd---if not more at times), not cool

    ....making it so most dps jobs now bring at least one very useful "utility" to a party but still only penalize Brd for their's, also not cool
    yep , i feel the same way , and cant agree more ...is at times infuriating. I feel like my bard didnt advance like the other jobs in HW...all other jobs got new toys or ways to cover the old holes coming from 2.0 (see healers as perfect example : sch lacked aoe healing power got it in HW , WHM lacked instant healing outside Bene ..and got it )

    i want the same treatment that SE gave to WAR and SMN. Look at war nowadays , is a tank , has utility and on top of that does almost the same dmg as me...

    smn .... the "revamp" was awesome , now smn has everything , awesome single target, incredible AOE , good sustained , good cleave ....and still is the only dps that can rez in combat. Plus is the most mobile DPS job now , Virus and Eye for eye.... as cherry on top.
    (1)
    Last edited by Warlyx; 12-06-2015 at 11:21 PM.

  10. #1670
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Warlyx View Post
    yep , i feel the same way , and cant agree more ...is at times infuriating. I feel like my bard didnt advance like the other jobs in HW...all other jobs got new toys or ways to cover the old holes coming from 2.0 (see healers as perfect example : sch lacked aoe healing power got it in HW , WHM lacked instant healing outside Bene ..and got it ) .
    NIN felt like this to me as well, they didn't get much change in terms of gameplay or new abilties. I can't comment on MCH since they had no 2.0, but it still irks me to no end that they're taking so many abilities from BRD, and that GB ends up homogenizing the two so much without MCH having it's own identity (which could have come from a more innovative ammo mechanic, attachments, or turret interaction)
    (0)
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