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  1. #141
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    224
    Quote Originally Posted by Sinzfeldt View Post
    I think the real villain here is the level of detail distance, especially in Limsa those cliffs are blurry as shit unless you are close.
    Turn off Depth of Field.
    (0)
    Did you expect something witty?

  2. #142
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    279
    Quote Originally Posted by MonsieurVerde View Post
    Turn off Depth of Field.
    Funny thing it already is turned off. Try reading the post.
    (0)

  3. #143
    Player
    JudgeN's Avatar
    Join Date
    Mar 2011
    Posts
    52
    Character
    Judge Nightstriker
    World
    Hyperion
    Main Class
    White Mage Lv 60
    The biggest problem with the game is the very very flat lighting, it need way more dynamic lights. Repeat texture are somewhat annoying and need to be address as well, but fuck they need to have better lights. Third thing they could fix is the overall PC performance of the engine, game runs pretty shitty and my gaming rig is very high end.
    (0)
    Last edited by JudgeN; 03-16-2011 at 01:25 AM.

  4. #144
    Player
    Elkwood's Avatar
    Join Date
    Mar 2011
    Posts
    591
    Character
    Elkwood Davidson
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by BelgianRofl View Post
    I've lost faith in humanity. Abigale is either successfully trolling me by persistently taking the position that the 2005 tech demo is pre-rendered, or he is just really, really dumb. I hope to God he's just trolling.
    except for the fact that the proof is in the name TECH DEMO, it means it is a TECHNICAL DEMO not actual gameplay footage.
    (0)

  5. #145
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    They got a good engine and graphics but it is lacking details... everything, from the details, the texture mapping.. feels exactly like the game itself, half-baked and rushed out the door.

    WOW's graphics may not be on par with FFXIV but their amazing level of detail makes the graphics much more enjoyable to look at and brings the whole world to life. It's not all about the polygons... the details is what truly makes good graphics stand out.
    (1)

  6. #146
    Player
    Chezen's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Chezen Lightbreak
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Seif View Post
    I LOVE XIV graphics it's the visual design of the fields that lacks any imagination whatsoever.

    How about you add some of that fantasy in this Final Fantasy game SE?
    I disagree. I think the maps come out very seemless, which FF maps tend to do. When nothing really stands out, it can seem very boring. Also, there tends not to be as much interesting terrian along the roads. Particularly in Limsa Luminsa, when you get off the roads, it becomes more interesting.

    The console games do have a bit more detail, but it's possible that level of detail would have been too much for an mmo. My brand new computer screams a bit when I run FF as it is. I'm not against adding some more stuff, but not if it slows the game down.

    But I reiterate what I said before as well, with all this game needs to be really enjoyable, graphics does not come even close to making the list.
    (1)
    Last edited by Chezen; 03-15-2011 at 11:58 PM. Reason: Typo


    Quote Originally Posted by Serio View Post
    Yoshi-P starts casting Sleepga IV on Yoshi-P.
    Yoshi-P is asleep.
    The Troll hits Yoshi-P for 9000 damage!
    Yoshi-P is no longer asleep!

  7. #147
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Onidemon View Post
    They got a good engine and graphics but it is lacking details... everything, from the details, the texture mapping.. feels exactly like the game itself, half-baked and rushed out the door.

    WOW's graphics may not be on par with FFXIV but their amazing level of detail makes the graphics much more enjoyable to look at and brings the whole world to life. It's not all about the polygons... the details is what truly makes good graphics stand out.
    Not a lot of detail? Have you ever zoomed in and looked at your character or enemies? There's a tremendous amount of detail on almost everything, except the bottoms of your shoes.
    (0)

  8. #148
    Player
    Join Date
    Mar 2011
    Posts
    514
    Quote Originally Posted by JudgeN View Post
    The biggest problem with the game is the very very flat lighting, it need way more dynamic lights. Repeat texture are somewhat annoying and need to be address as well but fuck they need to had better lights. Third thing they could fix is the overall PC performance of the engine, game runs pretty shitty and my gaming rig is very high end.
    ^This

    Thank you.


    Quote Originally Posted by Elkwood View Post
    except for the fact that the proof is in the name TECH DEMO, it means it is a TECHNICAL DEMO not actual gameplay footage.
    The 2005 Tech-Demo was real-time in-engine footage. It's what the game could have looked like back then. What the hell happened since then?

    Quote Originally Posted by Onidemon View Post
    They got a good engine and graphics but it is lacking details... everything, from the details, the texture mapping.. feels exactly like the game itself, half-baked and rushed out the door.

    WOW's graphics may not be on par with FFXIV but their amazing level of detail makes the graphics much more enjoyable to look at and brings the whole world to life. It's not all about the polygons... the details is what truly makes good graphics stand out.
    ^Also This.


    It's not about how many polygons you have. It's quality over quantity. Repeating textures would be fine and copy pasta'd terrain would be bearable if landscapes actually casted shadows, and the lighting in this game didn't suck.
    (0)
    Last edited by BelgianRofl; 03-16-2011 at 12:44 AM.

  9. #149
    Player
    Elkwood's Avatar
    Join Date
    Mar 2011
    Posts
    591
    Character
    Elkwood Davidson
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    UH Huh and the 2005 FFVII Tech demo is actual in game footage as well right? The 2005 tech demo for Rapture is just a demo of what the engine can do it is not actual in game footage, hence it means it is pre rendered. You would see Icons and other graphics such as a 1st person view of your character running around if it was in game footage, same as you do now when you login to xiv. The 2005 demo is no different then the opening sequences of the Limsa boat before you fight the first monsters.

    Also as a person before said if you can prove that it is in game footage and someone is controlling a character in it, please provide a link to the interview or stop trolling with useless bull.

    The Mysterious E3 Tech Demo

    May 16th, 2005

    Fast forward to 2005. The setting: E3. Square Enix's primary purpose was to announce to the public that it was on-board with Microsoft to develop it's first title on the X-Box 360 platform, a port of FFXI. At the close of the E3 press conference Youichi Wada, President of Square Enix, took the audience by surprise when he revealed never-before-seen footage of what appeared to be a new MMORPG. This video would become simply known as the Square Enix Secret MMO Tech Demo.

    The short 40 second video depicted an elegant port city featuring steam-punk architechtures, a passing hot-air balloon, and what appeared to be wyverns floating over the calm waters. But perhaps the most interesting (and confusing) aspect of the tech demo was that this particular city was populated by characters strikingly similar to those found in FFXI.

    No information was given regarding the actual content of the video, only that it was running on the 360 platform. It was at this conference that Square Enix first announced to the public that a new MMORPG was in the works. SE then went back into the proverbial bat cave with the project, details of which would not surface until nearly two years later, only bits and pieces of rumors and brief statements.
    (0)
    Last edited by Elkwood; 03-16-2011 at 12:54 AM.

  10. #150
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    224
    Quote Originally Posted by Sinzfeldt View Post
    Funny thing it already is turned off. Try reading the post.
    They don't look "blurry" to me without DoF. Unless you turned down the texture quality. >_>
    (0)
    Did you expect something witty?

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