Page 14 of 41 FirstFirst ... 4 12 13 14 15 16 24 ... LastLast
Results 131 to 140 of 449

Hybrid View

  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    514
    Quote Originally Posted by Meleena View Post
    OMG is this topic still going on?
    How much can Belgianrofl fail in a single day?

    http://www.blogcdn.com/wow.joystiq.c.../03/az_leo.jpg
    VS
    http://img.photobucket.com/albums/v2..._zero/Beta.jpg

    Final Fantasy XIV picture is not even on High settings, AKA Belgianrofl's point = Destroyed.

    Game, set, match.
    Would you please read the original post? Your addition to the thread is waay off topic. Also, we've already established that the polygons in FFXIV are nice. It's the misuse of lighting technology that makes the game look shotty. Compare the 2005 FFXIV Tech Demo with what it is today. The technology is available... just add it to the game....
    (0)

  2. #2
    Player
    Janglo's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    125
    Character
    Janglo Bojanglotron
    World
    Balmung
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Meleena View Post
    OMG is this topic still going on?
    How much can Belgianrofl fail in a single day?

    http://www.blogcdn.com/wow.joystiq.c.../03/az_leo.jpg
    VS
    http://img.photobucket.com/albums/v2..._zero/Beta.jpg

    Final Fantasy XIV picture is not even on High settings, AKA Belgianrofl's point = Destroyed.

    Game, set, match.
    lol the character models look great, but thats not only issue here. Un-Game, Un-set, un-match lol. The character models aren't the whole game and 2 pics definately doesn't end anything.
    (0)
    Last edited by Janglo; 03-16-2011 at 10:29 AM.

  3. #3
    Player
    Rhianu's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Rhianu Esparta
    World
    Gilgamesh
    Main Class
    Marauder Lv 52
    Quote Originally Posted by Abriael View Post
    This without mentioning that most MMORPGs launch with a limited range of options (often more limited than FFXIV), and add more down the line.
    So then can we agree that water reflections and shadows should be added as a configuration option sometime down the line?
    (0)
    ( ◕ ‿‿ ◕ )

  4. #4
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Rhianu View Post
    So then can we agree that water reflections and shadows should be added as a configuration option sometime down the line?
    I sure wouldn't be opposed to that, when the hardware will have evolved enough to run the game at an acceptable level of detail with those options on. If to turn those on even people with the most powerful PCs have to crank half the game down, then it's useless to implement them, and it's better that they use their development resources to implement things that everyone can enjoy.

    Spending development resources needs to be justified by usage. Between options that can be enjoyed only by few and options that can be enjoyed by everyone, the second should pretty much always take priority.
    (0)
    Last edited by Abriael; 03-15-2011 at 03:19 PM.

  5. #5
    Player
    Join Date
    Mar 2011
    Posts
    514
    Quote Originally Posted by Abriael View Post
    I sure wouldn't be opposed to that, when the hardware will have evolved enough to run the game at an acceptable level of detail with those options on. If to turn those on even people with the most powerful PCs have to crank half the game down, then it's useless to implement them, and it's better that they use their development resources to implement things that everyone can enjoy.

    Spending development resources needs to be justified by usage. Between options that can be enjoyed only by few and options that can be enjoyed by everyone, the second should pretty much always take priority.
    The problem with your argument is that there are currently options available in the game that tax the system waay more than they should considering the actual effect the option gives.

    The argument you keep avoiding is that there are technologies that will make the game look a lot more realistic, and tax the system waaay less than the current maxed-options already in place.
    (0)

  6. #6
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    Would you please read the original post? Your addition to the thread is waay off topic. Also, we've already established that the polygons in FFXIV are nice. It's the misuse of lighting technology that makes the game look shotty. Compare the 2005 FFXIV Tech Demo with what it is today. The technology is available... just add it to the game....
    What? Can't hear you over the wrong title you gave this thread!
    I think you say you lost because your argument is not valid?

    You said something about an FFXIV tech demo in 2005?
    Failed again, this one is looking far better:
    http://www.youtube.com/watch?v=yzC51...7066312881D834
    (0)

  7. #7
    Player
    Join Date
    Mar 2011
    Posts
    514
    Meleena, the 2005 tech-demo was not a showcase of pre-rendered CGI cinematics. It was real-time in-game footage showcasing SE's engine... but that was 5 years ago... what happened since then?
    (0)

  8. #8
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    Meleena, the 2005 tech-demo was not a showcase of pre-rendered CGI cinematics. It was real-time in-game footage showcasing SE's engine... but that was 5 years ago... what happened since then?
    I dont know what are you talking about, I didnt see any playable content in that video back then and I dont see any playable content in the video I gave right now.
    Until you can prove to me that somehow what they showed back then was playable you have no point.

    Keep entertaining me please.
    (0)
    Last edited by Meleena; 03-15-2011 at 04:19 PM.

  9. #9
    Player
    Join Date
    Mar 2011
    Posts
    514
    Quote Originally Posted by Meleena View Post
    I dont know what are you talking about, I didnt see any playable content in that video back then and I dont see any playable content in the video I gave right now.
    Until you can prove to me that somehow what they showed back then was playable you have no point.

    Keep entertaining me please.
    It's like a cutscene in Final Fantasy XI. You can't play the cutscene, but it sure as hell ain't pre-rendered CGI Cinematics.
    (0)

  10. #10
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    It's like a cutscene in Final Fantasy XI. You can't play the cutscene, but it sure as hell ain't pre-rendered CGI Cinematics.
    Cutscenes are nice in FFXIV too, go see the Ifrit cutscene on rank 36 mission where the fire looks completely real and the Judge cutscene fight in rank 46 mission.

    Still no point in your comments, since youre comparing a video to actual gameplay content.
    Anything else you wanted to add?
    (0)

Page 14 of 41 FirstFirst ... 4 12 13 14 15 16 24 ... LastLast