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  1. #1
    Player
    Serret's Avatar
    Join Date
    Mar 2014
    Posts
    67
    Character
    Mish'ka N'hyaw
    World
    Odin
    Main Class
    Samurai Lv 70
    Quote Originally Posted by zosia View Post
    (...)

    "You have bigger issues" - Turning to personal attacks will not make your argument right

    The problem is not how much it costs. It's whether the price is fair or not.
    If I turn into one of my company's loyal customers that are basically "paying the bread I eat" and decide to charge them nearly the same price as a complex item for a simple one they'll tell me I'm out of my mind, I'll lose years of trust I've built with them and they'll turn to the competition.
    I don't see how it's any different here. Monetization doesn't justify everything. Customer trust is equally important to keeping your reputation and to keep them coming back and bringing more along with them.

    I'm not complaining against the cash shop though I'd say my opinion on it sits in the limbo considering we are paying a monthly sub and every single expansion. But they have been mostly fair with their model so far. Fantasia pricing for example is spot on and I think that's what gets people using them so often compared to other games where the fantasia equivalent cost 3-4 times more.
    I do however reserve the right to voice my opinion and give my feedback, when after spending quite a bit of money in this game to support the devs I see something that simply isn't fairly priced as is the case with the rehues.
    (12)

  2. #2
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Serret View Post
    "You have bigger issues" - Turning to personal attacks will not make your argument right
    If you think that was a personal attack, I would hate to live with you. It's called hyperbole -____________________- jfc

    The problem is not how much it costs. It's whether the price is fair or not.
    If I turn into one of my company's loyal customers that are basically "paying the bread I eat" and decide to charge them nearly the same price as a complex item for a simple one they'll tell me I'm out of my mind, I'll lose years of trust I've built with them and they'll turn to the competition.
    I don't see how it's any different here. Monetization doesn't justify everything. Customer trust is equally important to keeping your reputation and to keep them coming back and bringing more along with them.
    FFXIV is not a humongous game, it's not raking in the cash and it's still using a 15 year old pricing model. Since when has it been fair for a business to lock in it's prices for fifteen years? You're asking a lot of a company you're so loyal to in taking a financial hit so you can keep your comfy $15 a month sub. That's why you're entitled.

    I am probably one of SE's biggest critics on this forum and even I understand that yoshida and Co. have bills to pay and a roof to keep over their heads. I rather the cash shop exists so that way the dev team is funded properly and not funded based on a fifteen year old pricing model. You're working adult I imagine. When budgets are underfunded, what happens? People don't get raises, they get pay cuts and in the worst scenarios they get laid off. I am a loyal SE customer too and I remember what my ff11 sub cost me for three characters back in 2003. It's about the same as I am paying now for this game.

    I'm not complaining against the cash shop though I'd say my opinion on it sits in the limbo considering we are paying a monthly sub and every single expansion. But they have been mostly fair with their model so far. Fantasia pricing for example is spot on and I think that's what gets people using them so often compared to other games where the fantasia equivalent cost 3-4 times more.
    I do however reserve the right to voice my opinion and give my feedback, when after spending quite a bit of money in this game to support the devs I see something that simply isn't fairly priced as is the case with the rehues.
    Then what would have been a fair price?

    Quote Originally Posted by Brightshadow View Post


    Here are the angry people and here they are when they end up paying ;3
    nice, lol
    (1)
    Last edited by zosia; 12-02-2015 at 05:36 AM.

  3. #3
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by zosia View Post
    snip

    It's not FFXIV, but I believe it applies to FFXIV even more so to FFXIV. The developers of SWTOR said that with 500,000 subscribers they could not only maintain the game (including development costs), but they would also be making a substantial profit but "nothing to write home about". FFXIV's team is far smaller than SWTOR's was at the time, they are raking in money but given they're a business that tries to maximize profits, they're going to attempt to make more. FFXIV has approximately 600,000-700,000 subscribers, the substantial profit just got quite a bit larger. I believe Yoshida himself said 400,000 was enough to maintain the game and make a good enough profit for SE to keep the game running, less than SWTOR even.
    (3)

  4. #4
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Colorful View Post
    It's not FFXIV, but I believe it applies to FFXIV even more so to FFXIV. The developers of SWTOR said that with 500,000 subscribers they could not only maintain the game (including development costs), but they would also be making a substantial profit but "nothing to write home about". FFXIV's team is far smaller than SWTOR's was at the time, they are raking in money but given they're a business that tries to maximize profits, they're going to attempt to make more. FFXIV has approximately 600,000-700,000 subscribers, the substantial profit just got quite a bit larger. I believe Yoshida himself said 400,000 was enough to maintain the game and make a good enough profit for SE to keep the game running, less than SWTOR even.
    Was that statement before or after it went F2P or Freemium? I don't really keep up with SWTOR. I can see F2P/Freemium pairing well with that statement, but I am curious to know if that holds true for a pure subscription model.

    We also know that SE the company is siphoning money from this game for other projects, so I don't know how much that impacts the budget of FFXIV.
    (0)