Results -9 to 0 of 186

Dev. Posts

Threaded View

  1. #11
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Jynx View Post
    What are you going on about? Not a charity? Of course it's not. There is no such thing as a 25$ a month mmo even ones without cash shops.They make money hand over fist just with the subscription. It's plastered allover the Web how the game brought not just this game but SE as a whole out of hot water. This was before they were heavy handed on the cash shop.

    Nothing you are saying is based in reality. They would never charge that much ever nor do they remotely require the most at ion to rake in money.

    Blame 5he execs who want to bleed customers dry quickly instead of banking on long term sustainable funding from a proper subscription.
    So, the cost of game development increasing is not part of reality?

    Game companies haven't been trying to find ways to keep the cost of games steady?

    Have you been living under a rock?

    Go look at any study examing the monetization of extra content and why it was needed then come talk to me after getting some actual info on the situation. I know no game has ever charged $25 bucks a month. You know why? DLC and cash shops.

    If you think the costs of running or developing a game has not changed in the last 15 years, you have been living under a rock. Most AAA titles exceed the budgets of some movies. These costs have to be absorbed somewhere.

    Here, I will even help you get started on getting lernt! http://www.wired.com/2011/02/dice-blockbuster-games/

    My point was there are no free lunches in this world. If you love your $15 per month subscription, we need cash shops to prop up that stagnating pricing model.
    (3)
    Last edited by zosia; 12-02-2015 at 03:57 AM.