Quote Originally Posted by Freyyy View Post
If other DRKs are losing enmity to you, they either were using less STR than you, or just didn't SPAM the move but just used it very VERY sparingly.
Firstly, thank you for the insight on the enmity generation. I'll be less concerned over using it now.

In terms of my example, it was actually the opposite. HE was spamming, and I was rotating combos in-between my unleashes. The guy flatlined his Mp in under a minute trying to keep aggro from me, which is why I got so confused. I figured he would be generating WAY more than me, but I kept everything (and it hurt). Maybe the difference was because of Power Slash, though, not unleash. I'm pretty sure our gear was mostly the same, but our rotations were different. My rotation went something like:

Unleash > T1-Hard Sash > T2- Spinning Slash > Unleash > T3 Power Slash > T3-Hard Slash > T1-Siphon Blade > Unleash > T2- Soul Eater> Etc. The exact positions of the unleashes might have been a little different, but same diff more or less. Basically, I used an Unleash after every 2nd to 3rd combo strike.

So, from what you're saying, I can only assume that the enmity gen from Abyssal Drain is not enough to trump a Hard Slash/Unleash combination... Which leads me to another question. Wouldn't that make Unleash a better alternative anyway? I'm basing this question off of the sheer fact that Abyssal Drain kills your combo, whereas Unleash does not. Obviously, Abyssal Drain still has it's perks, and I typically use it when I have 4 or more targets to hold enmity on (for the benefits of dmg + Hp regen... though only if I have a way of gaining back the tremendous MP drain it does when under DA), but if holding enmity is your primary concern, or if you need to mitigate using mana regen (siphon blade) and hp regen (soul eater), wouldn't unleash be more useful?