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  1. #131
    Player
    RukiaFae's Avatar
    Join Date
    Feb 2015
    Posts
    641
    Character
    Rukia Fae
    World
    Goblin
    Main Class
    Goldsmith Lv 78
    Well I know if you raid you play more than 4 hours a week because I do play more than that and still wasn't on or had interrupted time to practice savage with my FC. Most statics want 2-3 hours 2-3 days a week.On top doing other things I enjoy in the game. I can't invest time just for that.Yes 200 gear is great and that's why I'm not sending my time spamming Daidem for 210. It help will help me gear up my other jobs because I like rotating between jobs. VA and tomes have weekly caps so there is only so much gear I can get. I don't like healing all the time. My other jobs need gear too. None of my jobs are at full 200 so a few 210 peices help balance out my lower level. Everyone has different reasons for getting gear. Casual people sometimes raid. Sometimes they get together and try a raid so they can learn it in pf. If you don't have the ilvl you can't join. Now they are giving casual people a chance to catch up before the next patch. How does my gear affect you?
    (2)

  2. #132
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by RukiaFae View Post
    Well I know if you raid you play more than 4 hours a week because I do play more than that and still wasn't on or had interrupted time to practice savage with my FC. Most statics want 2-3 hours 2-3 days a week.On top doing other things I enjoy in the game. I can't invest time just for that.Yes 200 gear is great and that's why I'm not sending my time spamming Daidem for 210. It help willhelp me gear up my other jobs because I like rotating between jobs. VA and tomes have weekly caps so there is only so much gear I can get. I don't like healing all the time. My other jobs need gear too. None of my jobs are at full 200 so a few 210 peices help balance out my lower level. Everyone has different reasons for getting gear. Casual people sometimes raid. Sometimes they get together and try a raid so they can learn it in pf. If you don't have the ilvl you can't join. Now they are giving casual people a chance to catch up before the next patch. How does my gear affect you?
    All of October, my team only raided 6 hours a week. All of July, August, and September, we only raided on the weekends. It's not a hard balancing act to accomplish.

    If SE balances the 3.2 raid tier around the large stat budgets from diadem gear, then it will impact me greatly. I have lost all faith in the dev team after this raiding tier so I completely expect them to balance the next alex raid around having really good 210 diadem pieces.

    I don't care that people can get gobtwines and gobcoats from hunts and void ark. I don't agree with it, but it really does not bother me because upgraded eso gear is not BiS by itself. Diadem gear trumps both upgraded eso and savage gear. It's completely unacceptable.
    (10)

  3. #133
    Player
    RukiaFae's Avatar
    Join Date
    Feb 2015
    Posts
    641
    Character
    Rukia Fae
    World
    Goblin
    Main Class
    Goldsmith Lv 78
    Six is more than four since you like to be precise but anyways. I'm glad that it works for you but not everyone has that ability. Anyways. They just need to scrap Diadem. Give the best gear to best players and unlock the tomes and VA so I can gear up my other jobs. Would that please you
    (0)

  4. #134
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by RukiaFae View Post
    Six is more than four since you like to be precise but anyways. I'm glad that it works for you but not everyone has that ability. Anyways. They just need to scrap Diadem. Give the best gear to best players and unlock the tomes and VA so I can gear up my other jobs. Would that please you
    Just make diadem loot have the same stat budgets as the rest of the 210 gear available. That's what I want at this point. I don't want diadem gear coming with 50+ extra stat points over other 210 gear. Diadem gear should not be entirely BiS. Is that such a bad concession? I am just over it, absolutely over it that something so reasonable is so hard to fight for in this game.

    I am over it and the same is true for many in this raiding community. Don't worry, we won't be around much longer. When my friends quit, I am certainly following suit and I am sure that this sentiment ripples throughout the raiding community.
    (10)
    Last edited by zosia; 11-29-2015 at 06:19 AM.

  5. #135
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by BloodPact View Post
    To clarify, when I said that no one needs the Diadem drops for Savage I was referring to the hardcore group of players. People who are casually progressing are a much wider group and, like you said, will have many different skill levels and usually welcome things like Diadem because it pushes ilvls a bit faster so they can progress within the raid.
    The problem is, you didn't say that at all. What you said was:

    Quote Originally Posted by BloodPact View Post
    I would like to point out that NO ONE, not a single player in this game NEEDS the drops from Diadem. If you are still unable to beat A4S after your group has been i200+ for idk how long you should consider raiding Void Ark instead of Gordias. Just saying.
    There's nothing in there about hardcore/casual. Just a blanket statement from someone who hasn't even set foot in the content who's basically taking it upon themselves to say that my static and people like us should give up on Savage since we haven't cleared it yet.

    Okay then.

    Quote Originally Posted by zosia View Post
    Just make diadem loot have the same stat budgets as the rest of the 210 gear available. That's what I want at this point. I don't want diadem gear coming with 50+ extra stat points over other 210 gear. Diadem gear should not be entirely BiS. Is that such a bad concession? I am just over it, absolutely over it that something so reasonable is so hard to fight for in this game.
    I think that'd be a pretty good compromise actually.
    (3)
    Last edited by Ashkendor; 11-29-2015 at 06:20 AM.

  6. #136
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by zosia View Post
    Just make diadem loot have the same stat budgets as the rest of the 210 gear available. That's what I want at this point. I don't want diadem gear coming with 50+ extra stat points over other 210 gear. Diadem gear should not be entirely BiS. Is that such a bad concession? I am just over it, absolutely over it that something so reasonable is so hard to fight for in this game.
    The gear honestly at this point is secondary to me. Diadem just isn't fun and I doubt this is what they had in mind when all people are doing is zerg/farming to spawn NMs Whether it's BiS or not, the journey to getting it isn't fun, just tedious and and wall-banging at worst (which can also be said for savage, since the gear incentive is technically still there.
    (1)
    ____________________

  7. #137
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by RiceisNice View Post
    The gear honestly at this point is secondary to me. Diadem just isn't fun and I doubt this is what they had in mind when all people are doing is zerg/farming to spawn NMs Whether it's BiS or not, the journey to getting it isn't fun, just tedious and and wall-banging at worst (which can also be said for savage, since the gear incentive is technically still there.
    It's gotten a lot less zergy since the update, tbh. You can't just all camp on one island or you run out of mobs.

    People actually have to spread out and kill elsewhere now.
    (0)

  8. #138
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Ashkendor View Post
    It's gotten a lot less zergy since the update, tbh. You can't just all camp on one island or you run out of mobs.

    People actually have to spread out and kill elsewhere now.
    Still zergy none-the-less, all you're really doing at that point is still killing mobs for drops, instead of exploring for other triggers. All it does is disperse the farming areas rather than encouraging other activities within Diadem for NM (like notorious treasure maps or actually tracking down fresh tracks.)
    (0)
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  9. #139
    Player
    Aarik's Avatar
    Join Date
    Apr 2012
    Posts
    111
    Character
    Aarik Lupeine
    World
    Faerie
    Main Class
    Black Mage Lv 70
    I can't help but laugh with a mixture of incredulity and disgust when I see all these raiders getting to bent out of shape over diadem's loot system. Is it balanced? No, not at all. And the time investment for getting an epic piece in diadem is probably equal if not better than the time investment for savage, without the skill and coordination needed. I agree on that. But at least raiding is relevant. At least there's a point to it. It's very, very easy to distinguish a savage raider versus a casual, the gear tells all. And you have a 210 weapon that cannot be beat or even equaled (yet). I've seen many posts that essentially sum up the argument in a very economical approach; high risk for high reward. I agree, though honestly the only thing you stand to lose is your time when running savage, so I would dispute the high risk factor.

    All this being said, you all sit here and rant for page after page about how raid no longer has BiS (though once again, the weapons remain BiS). Here's what I have to say; at least your passion (raiding) is relevant, and actively released every 2 patches or so regardless of the small player base that is hardcore raiders. You know what isn't relevant, despite a just as large player base (well, used to be just as large)? Crafting. You sit there and rage, yet you get relevant content on the regular. Crafters? You know the last time we had content that was relevant? I'll give you a clue; ironworks gear. You know, a little less than a year ago? ilvl110 crafted gear, when HQ'ed, was relevant gear. And then there was....nothing. Then along comes heavensward, and we get our hopes up. Aand.....tada! Yay, new top-tier gear! ilvl180! I mean, sure BiS was 210 savage, but almost noone had that. So pretty much it was 10 levels lower than the obtainable BiS (alex normal). Awesome. Until you looked at the mats needed to make the gear, that is. Gated materials, and ones that were stupidly hard to obtain and make, much less HQ. And did I mention the cost of the materials? So neat, we had relevant gear to sell to players....if they had 5-10 million gil to throw away per piece. Awesome. So I, perhaps stupidly, get my hopes up for 3.1 and prepare my crafters as best I can for the superior, less stupidly expensive gear that should come out in 3.1. And here it is! It's....ilvl185! The same level of DUNGEON GEAR! Epic! And there's more! You can't meld anything onto them! Even better! So let's see; crafters get to make gear that is: 1; 25 ilvls below bis. 2; Non-meldable. 3; ugly as sin. Did I mention that they're all locked behind specialist recipe lock-outs? But hey, cooking got....one recipe! Neat! At this point, seems pretty clear to me that Yoshi and friends do NOT want crafters to be a thing in FFXIV. Wish they would just go ahead and say so.

    tl;dr? Stop whining, raiders. At least you have content that is relevant, if diminished. Could be worse; your passion could have been crafting.
    (5)
    Last edited by Aarik; 11-29-2015 at 08:55 AM.

  10. #140
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Just wanted to be one of the many to post that I mostly agree. About Alex savage anyway. It is boring.

    I found Thor ex more exciting. And guess what? We beat thor a million times over in normal mode too. Why did I enjoy thor ex then? Because I wasn't trying to stop slap stick humor-- er, "those silly, silly, goblins" from making a big mistake! Oh look a kitty. Basically, it had a good story behind it. It had epic music instead of savages elevator music. The aesthetics were far more interesting. The mechanics were mostly the same as normal, but overall still engaging. In my opinion.
    (1)
    Last edited by Elim; 11-29-2015 at 09:06 AM. Reason: missed a word..typing TOO FAST D<

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