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  1. #1
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by RukiaFae View Post
    Six is more than four since you like to be precise but anyways. I'm glad that it works for you but not everyone has that ability. Anyways. They just need to scrap Diadem. Give the best gear to best players and unlock the tomes and VA so I can gear up my other jobs. Would that please you
    Just make diadem loot have the same stat budgets as the rest of the 210 gear available. That's what I want at this point. I don't want diadem gear coming with 50+ extra stat points over other 210 gear. Diadem gear should not be entirely BiS. Is that such a bad concession? I am just over it, absolutely over it that something so reasonable is so hard to fight for in this game.

    I am over it and the same is true for many in this raiding community. Don't worry, we won't be around much longer. When my friends quit, I am certainly following suit and I am sure that this sentiment ripples throughout the raiding community.
    (10)
    Last edited by zosia; 11-29-2015 at 06:19 AM.

  2. #2
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by zosia View Post
    Just make diadem loot have the same stat budgets as the rest of the 210 gear available. That's what I want at this point. I don't want diadem gear coming with 50+ extra stat points over other 210 gear. Diadem gear should not be entirely BiS. Is that such a bad concession? I am just over it, absolutely over it that something so reasonable is so hard to fight for in this game.
    The gear honestly at this point is secondary to me. Diadem just isn't fun and I doubt this is what they had in mind when all people are doing is zerg/farming to spawn NMs Whether it's BiS or not, the journey to getting it isn't fun, just tedious and and wall-banging at worst (which can also be said for savage, since the gear incentive is technically still there.
    (1)
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  3. #3
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by RiceisNice View Post
    The gear honestly at this point is secondary to me. Diadem just isn't fun and I doubt this is what they had in mind when all people are doing is zerg/farming to spawn NMs Whether it's BiS or not, the journey to getting it isn't fun, just tedious and and wall-banging at worst (which can also be said for savage, since the gear incentive is technically still there.
    It's gotten a lot less zergy since the update, tbh. You can't just all camp on one island or you run out of mobs.

    People actually have to spread out and kill elsewhere now.
    (0)

  4. #4
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Ashkendor View Post
    It's gotten a lot less zergy since the update, tbh. You can't just all camp on one island or you run out of mobs.

    People actually have to spread out and kill elsewhere now.
    Still zergy none-the-less, all you're really doing at that point is still killing mobs for drops, instead of exploring for other triggers. All it does is disperse the farming areas rather than encouraging other activities within Diadem for NM (like notorious treasure maps or actually tracking down fresh tracks.)
    (0)
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  5. #5
    Player
    Aarik's Avatar
    Join Date
    Apr 2012
    Posts
    111
    Character
    Aarik Lupeine
    World
    Faerie
    Main Class
    Black Mage Lv 70
    I can't help but laugh with a mixture of incredulity and disgust when I see all these raiders getting to bent out of shape over diadem's loot system. Is it balanced? No, not at all. And the time investment for getting an epic piece in diadem is probably equal if not better than the time investment for savage, without the skill and coordination needed. I agree on that. But at least raiding is relevant. At least there's a point to it. It's very, very easy to distinguish a savage raider versus a casual, the gear tells all. And you have a 210 weapon that cannot be beat or even equaled (yet). I've seen many posts that essentially sum up the argument in a very economical approach; high risk for high reward. I agree, though honestly the only thing you stand to lose is your time when running savage, so I would dispute the high risk factor.

    All this being said, you all sit here and rant for page after page about how raid no longer has BiS (though once again, the weapons remain BiS). Here's what I have to say; at least your passion (raiding) is relevant, and actively released every 2 patches or so regardless of the small player base that is hardcore raiders. You know what isn't relevant, despite a just as large player base (well, used to be just as large)? Crafting. You sit there and rage, yet you get relevant content on the regular. Crafters? You know the last time we had content that was relevant? I'll give you a clue; ironworks gear. You know, a little less than a year ago? ilvl110 crafted gear, when HQ'ed, was relevant gear. And then there was....nothing. Then along comes heavensward, and we get our hopes up. Aand.....tada! Yay, new top-tier gear! ilvl180! I mean, sure BiS was 210 savage, but almost noone had that. So pretty much it was 10 levels lower than the obtainable BiS (alex normal). Awesome. Until you looked at the mats needed to make the gear, that is. Gated materials, and ones that were stupidly hard to obtain and make, much less HQ. And did I mention the cost of the materials? So neat, we had relevant gear to sell to players....if they had 5-10 million gil to throw away per piece. Awesome. So I, perhaps stupidly, get my hopes up for 3.1 and prepare my crafters as best I can for the superior, less stupidly expensive gear that should come out in 3.1. And here it is! It's....ilvl185! The same level of DUNGEON GEAR! Epic! And there's more! You can't meld anything onto them! Even better! So let's see; crafters get to make gear that is: 1; 25 ilvls below bis. 2; Non-meldable. 3; ugly as sin. Did I mention that they're all locked behind specialist recipe lock-outs? But hey, cooking got....one recipe! Neat! At this point, seems pretty clear to me that Yoshi and friends do NOT want crafters to be a thing in FFXIV. Wish they would just go ahead and say so.

    tl;dr? Stop whining, raiders. At least you have content that is relevant, if diminished. Could be worse; your passion could have been crafting.
    (5)
    Last edited by Aarik; 11-29-2015 at 08:55 AM.

  6. #6
    Player
    FeliAiko's Avatar
    Join Date
    Aug 2015
    Posts
    591
    Character
    Feli Aiko
    World
    Odin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Aarik View Post
    Snip
    Tells raiders to stop whining (despite conceding their their points are valid), yet goes on to whine about crafting. Smart move there.

    Crafted battle gear being nerfed and or/gated was an issue raiders had as well, btw. Plus SE have already said they'd make battle crafted gear more powerful again in 3.2.
    (0)

  7. #7
    Player
    Aarik's Avatar
    Join Date
    Apr 2012
    Posts
    111
    Character
    Aarik Lupeine
    World
    Faerie
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by FeliAiko View Post
    Tells raiders to stop whining (despite conceding their their points are valid), yet goes on to whine about crafting. Smart move there.

    Crafted battle gear being nerfed and or/gated was an issue raiders had as well, btw. Plus SE have already said they'd make battle crafted gear more powerful again in 3.2.
    Yet you seem to completely skip the part where raiding is still valid and viable, while crafting is far, far beyond an afterthought. As for SE saying they'll make things better in 3.2 for crafters, I'll just leave this little quote here: "While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable." ----- Yoshi-P.
    (1)