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  1. #1
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Riki_Namu View Post
    I find it almost laughable that the hardest jobs to play in the game with the most responsibility are expected by the community to put out DD numbers or they are considered not great.
    In what universe is FFXIV tanking or healing hard in any way, or full of responsibility? The tanking and healing mechanics are so simple that 90% of the time, if you only focus on holding aggro or healing, you're simply being lazy. It's like a DRG that spams its True Thrust combo, or a BLM that doesn't use Enochian, or a BRD that only uses Heavy Shot: it gets the job done but you're contributing less than half of what you actually could.

    That doesn't mean you should be ending a boss fight with 1.2k dps, but if you only ever just stay in tank stance and use your enmity combo (or spam Cure on a healer) you're not playing your job properly.
    (1)
    Last edited by Launched; 11-27-2015 at 07:23 PM.

  2. #2
    Player
    Riki_Namu's Avatar
    Join Date
    Dec 2014
    Posts
    64
    Character
    Dark Namu
    World
    Behemoth
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Launched View Post
    In what universe is FFXIV tanking or healing hard in any way, or full of responsibility? The tanking and healing mechanics are so simple that 90% of the time, if you only focus on holding aggro or healing, you're simply being lazy. It's like a DRG that spams its True Thrust combo, or a BLM that doesn't use Enochian, or a BRD that only uses Heavy Shot: it gets the job done but you're contributing less than half of what you actually could.

    That doesn't mean you should be ending a boss fight with 1.2k dps, but if you only ever just stay in tank stance and use your enmity combo (or spam Cure on a healer) you're not playing your job properly.

    You're right its not hard. But its defiantly harder and more responsibility to tank and put out high dps than it is to just dps and not get hit by mechanic damage. But lets argue about a invisible measure of difficulty based on opinion, that seems legit right?
    (2)