Quote Originally Posted by JackFross View Post
Without potions, the only change I suggest is:

HT>[BL>B4B]>ID>[IR]>Dis>[BotD]>CT>...

It gives you more leeway on BotD while keeping everything else going nice. Another alternative I've been looking at/considering
(which *should* be higher pps, but I haven't had time to test it to know for sure yet):

HT>[B4B]>ID>[IR>BL]>Dis>[BotD]>CT>...

If you wait ~1s on popping B4B to get the 9 hits, you'll also then get 9 hits out of BL (the 8th and 9th hits being a 4th hit and Heavy Thrust, both of which are missed by using it right after HT)

Either one of those should work well.
What about swapping IR with BFB for the second rotation? That way, IR drops off just before the buffed FT + LS, and BFB remains for the 4th after that.