What about swapping IR with BFB for the second rotation? That way, IR drops off just before the buffed FT + LS, and BFB remains for the 4th after that.Without potions, the only change I suggest is:
HT>[BL>B4B]>ID>[IR]>Dis>[BotD]>CT>...
It gives you more leeway on BotD while keeping everything else going nice. Another alternative I've been looking at/considering
(which *should* be higher pps, but I haven't had time to test it to know for sure yet):
HT>[B4B]>ID>[IR>BL]>Dis>[BotD]>CT>...
If you wait ~1s on popping B4B to get the 9 hits, you'll also then get 9 hits out of BL (the 8th and 9th hits being a 4th hit and Heavy Thrust, both of which are missed by using it right after HT)
Either one of those should work well.
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