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  1. #1
    Player
    rappa's Avatar
    Join Date
    Sep 2013
    Location
    Costa De Sol
    Posts
    515
    Character
    Pande Monium
    World
    Odin
    Main Class
    Alchemist Lv 60
    Quote Originally Posted by CrimsonThunder View Post
    Once again, I'll clarify that I don't want the enrage timers to STOP. I just want them to be more reasonable like they were in Coil.

    Did you mean...more easy?
    (0)

  2. #2
    Player
    CrimsonThunder's Avatar
    Join Date
    Sep 2013
    Posts
    312
    Character
    Crimson Silver
    World
    Odin
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by rappa View Post
    Did you mean...more easy?
    I'm going to assume that wasn't sarcasm and say yes. Faust alone has a pretty evil DPS check that can go badly if one player falls to a doll cleave, and that's just the tip of the savage iceberg.

    If you think it's fine and that maybe the rest of us should just "git gud" then please illustrate how the current status quo is acceptable.
    (2)

  3. #3
    Player
    Arashmin's Avatar
    Join Date
    Jul 2015
    Posts
    111
    Character
    Arashmin Footstubber
    World
    Faerie
    Main Class
    White Mage Lv 60
    100% of the actually challenging content for not even 1% of the population. Savage being the mainstream is a major issue, even if there are those who try to deny it.
    (1)

  4. #4
    Player
    rappa's Avatar
    Join Date
    Sep 2013
    Location
    Costa De Sol
    Posts
    515
    Character
    Pande Monium
    World
    Odin
    Main Class
    Alchemist Lv 60
    Quote Originally Posted by CrimsonThunder View Post
    I'm going to assume that wasn't sarcasm and say yes. Faust alone has a pretty evil DPS check that can go badly if one player falls to a doll cleave, and that's just the tip of the savage iceberg.

    If you think it's fine and that maybe the rest of us should just "git gud" then please illustrate how the current status quo is acceptable.
    You said the key, what is the reason to be cleaved in faust? Bad position, how should that be fixed? Don't stay in front of the boss.

    One player with 190 ilvl is able to do 1k dps. If you, wearing same gear, are not reaching this dps, something is wrong in your rotation. Reach 900-950 is fine. Do 600 is really bad.

    The key is learning, watch guides and read comments about your job into differents scenarios.

    And please, don't say me parsers are against ToS, because that is one of the reason, players need to become "git gud".
    (1)

  5. #5
    Player
    Jamein's Avatar
    Join Date
    Feb 2015
    Posts
    334
    Character
    Jamein Lowel
    World
    Phoenix
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by CrimsonThunder View Post
    I'm going to assume that wasn't sarcasm and say yes. Faust alone has a pretty evil DPS check that can go badly if one player falls to a doll cleave, and that's just the tip of the savage iceberg.

    If you think it's fine and that maybe the rest of us should just "git gud" then please illustrate how the current status quo is acceptable.
    If you're having problems with faust, especially with the gear people have now then that is down to the individual players, not the balance. You're straight up not doing your rotations right. As for the cleave, no one but the tank should be getting hit by that....that's a positional problem.

    Faust/A1S/A2S are the least of savage's problems, in terms of difficulty they are no harder than coil was. Not exactly 'savage'.

    Quote Originally Posted by Ashkendor View Post
    I actually kinda liked the fact that you had to moderate the DPS and couldn't just straight up burn the boss.
    Yup, it actually made you think rather than tunnel vision. Same concept in T13 with the dragon/divebomb spawn issues. You could either go all out and try to push the phase before the spawn, or you had to back off, either way it required a little more brain power.
    (0)
    Last edited by Jamein; 11-24-2015 at 05:38 PM.