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  1. #111
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Ultima View Post
    He politely said "please" and tried to say why maybe the people complaining about DPSing are wrong.
    Adding please to your argument, doesn't automatically make it a valid one.
    Quote Originally Posted by Ultima View Post
    Alternatively, if people don't like how the game plays, they can quit?
    Firstly, that's kind of cute coming from someone who, in this very thread, said they were planning to quit soon. Secondly, this is not how the game plays. The game flat out allows healers to just heal, DPS to just DPS and tanks to just tank. The few pieces of content which make this difficult are at the absolute top-tier, and have even then been made largely redundant thanks to the introduction of Diadem.

    So I say, let people play however they want without throwing down the hammer of judgement. If someone plays poorly, people will avoid them. If they can at least do their job, I doubt anyone will notice, or care. If they're exceptional, they'll be recognized. Doesn't matter if you're a DPS, a tank or a healer as long as the team works.
    (6)

  2. #112
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by SargentToughie View Post
    ... The gold saucer?

    Anyway, that doesn't change the fact that the entire endgame of FF14 is group content.
    The problem with your argument is the idea that end-game actually represents a significant majority of players. Personally, I don't believe this is the case. You asked about solo content, were given an answer and promptly dismissed it.
    (1)

  3. #113
    Player
    Ultima's Avatar
    Join Date
    Oct 2011
    Posts
    118
    Character
    Hibiki Hisakawa
    World
    Balmung
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Lemuria View Post
    Doot Doot
    What can I say? I'd like to quit because this game only comes in two flavors. "Expert Roulette" which is actually about DPS auto attacking everything while the tank does all the work and the healer is watching netflix and Current Hardcore Raid which is being created for less than 1% of the playerbase. Yoshida isn't going to improve the game for people who want midcore content and it's been the same damn easy content and obsoleting it with something stupid like Diadem every patch. Like I said, I'm quitting soon, I only stuck around because a few friends still wanted to play, but we're finally ready to move on because we can tell that Yoshida doesn't want to improve the game, he just wants to ride it easy.

    So, go on. Tell me how 3.2 is going to save the game and the game will just keep getting better, people have been saying that a lot in the last 5+ months and I'm not seeing it, they just decided to make Instanced Hunts - I mean Diadem as the star of 3.1, the content they hyped up since pre-3.0 and it's toxic and boring and riddled with issues that Yoshida could've noticed if he actually paid attention to his OWN GAME AND COMMUNITY.
    (2)

  4. #114
    Player
    Madruck's Avatar
    Join Date
    Aug 2013
    Posts
    137
    Character
    Vancleef Arpels
    World
    Aegis
    Main Class
    Dark Knight Lv 60
    I am going to say this straight to the point......If you are doing Savage and you consider yourself some form of Elitist Raider, then min/max your job all you want to clear such content, But understand that a vast majority, somewhere like 80-90% of the population fall under the catagory of a Midcore or Casual Player. During the last live letter Yoshi clearly stated that they were surprised on how very little people have cleared Savage Alex and there is a reason for that. Most players that come unto FF14 are coming from games like WoW, SWTOR, or others that have healers and tanks focused on one thing-tanking or healing, not dpsing. Saying that these people are wrong because they think a tank should focus more on staying alive than dpsing, they are not wrong....you are! Now, if such player wants to tune his gear based on content based on the need of his static....then that is his prerogative....not yours. Savage and Extremes are designed to appease the hard core raiders, not the casual or midcore like myself.Play your job anyway you want, if you are in a static and they wont run with you unless you are geared a certain way then that is their right, but at no time in a pug or roulette should your elitist altitude come into play when chastising or disrespecting other players. If you are one of these losers, do your self a favor and dont ever do content outside your static. Not only will you make yourself look like a a piece of foobar, but you will also show how much of a loser your are thinking that people should only play this game like you tell them too.
    (4)

  5. #115
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Ultima View Post
    snippity
    Thordan ex is said to be midcore. And I would guess that mass pulling in Diadem Hard would offer some kind of challenge as well. Have you tried those flavours?
    (0)
    Graphics
    MSQ
    Viper

  6. #116
    Player
    Jamein's Avatar
    Join Date
    Feb 2015
    Posts
    334
    Character
    Jamein Lowel
    World
    Phoenix
    Main Class
    Gladiator Lv 80
    ITT:
    People who don't really do savage, complaining about healers/tanks having to DPS even though the only content they HAVE to do DPS in is savage.
    Seriously, in 95% of the content healers/tanks can just...heal and tank. If things aren't dying fast enough its generally because of the dragoon doing sub 600 DPS and the bard that's just spamming heavy shot with int accessories.

    Healers and tanks are only required to do DPS in savage, and that's how it should be.

    As for those in savage that don't want to DPS anymore and want to heal. The only way for them to change it up, is to make raids do consistently high damage i.e the bosses auto attacks are not mitigated by a regen, rather than having mediocre damage then OH LOOK HUGE TANK BUSTER. This would mean healers would have to constantly heal, and tanks would need high HP to give them more room to AoE heal the group when needed so the tank doesn't die while attending to another party member. However with the way MP regen works in this game I just don't think this is even a viable option unless they shorten the fights/adjust the MP costs. Also, they'd need to fix the ever loving crap out of parry.
    (4)
    Last edited by Jamein; 11-23-2015 at 05:52 PM.

  7. #117
    Player
    Ultima's Avatar
    Join Date
    Oct 2011
    Posts
    118
    Character
    Hibiki Hisakawa
    World
    Balmung
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Reinha View Post
    Doot
    I'm from Balmung, the most populated server in the entire game and no PF I've ever been in has been able to do Thordan EX or any easier EX primal without enlisting the aid of Hardcore players, even Odin's trial has been deemed too hard for players of PF. I'm asking for something harder than EXR which is mindless and simple because it's made for people who aren't playing their main job (for some reason), but not something as hard as Savage or Extreme that is only for the Hardcores, we use to have this in our Hard Mode Primals.

    Diadem Hard Mode is also only for the minority that has a big FC with a house and workshop, and pulling big packs is not a challenge.

    The challenge I am asking for, is for the Midcore players, those who want to form up with randoms of decent skill and clear content, not hardcore Static content.

    We need midcore dungeons, don't say those don't work because Pharos. Pharos did not work because it was put in the same roulette as easy dungeons, we need a new roulette for harder dungeons or just don't put them in DF, let them be only in PF.
    (0)

  8. #118
    Player
    SulwynCaliope's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    430
    Character
    Sulwyn Caliope
    World
    Tonberry
    Main Class
    Scholar Lv 70
    TBH, I think people are missing the point completely. The game is designed in such a way that healers and tanks have become psuedo DPSes. We should be petitioning SE to move away from this model. As a healer, I want to be heal/ support. Right now I am forced into a DPS sub role. There is a fundamental problem in how the classes have been designed. If I wanted to spend most of my time attacking monsters, I'd have rolled a DPS class from the get go. I decided that I liked being a HEALER and being a healer meant to me, and I'm sure many others, that I'd be 1) keeping my party alive and 2) contributing by buffing the party (or debuffing enemies) during slow times. As healers are designed now, we have BARELY any support skills (aside from AST and barely anyone brings AST to raids for various reasons). Healing would be a much more interesting role to play if healers could have more buff/ debuff CDs to play with.
    (2)

  9. #119
    Player
    SargentToughie's Avatar
    Join Date
    May 2014
    Posts
    314
    Character
    Lana Arunika
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Jamein View Post
    ITT:
    words
    Thank you.

    I feel like I made my point in the OP of this thread pretty poorly, and as such it exploded into the rage pit that you see before you today. Am I going to say that Tanks/Healers *must* DPS in the duty finder content like EXR? No, absolutely not. However, I've seen dozens upon dozens of posts over the last few weeks in here that legitimately just repeat over and over again that they hate DPSing healers and tanks, and they want this game to be changed to accommodate what they want. The only intent of my post was to go into detail about why this game is not designed for those types of players, and instead encourages those that DPS during their off roles.

    Let it also be known that I've never once flamed a healer for not DPSing, or told a healer that they NEEDED to DPS. I'm just saying that if you want to play this game, and your role to the highest level, that's the only way to do it. It doesn't mean that you NEED to, it doesn't mean I'm going to bitch and moan at you in DF if you don't, it just means that you'll never play your job to it's max potential. This thread was never meant to defend the god awful current savage tuning, and it was never meant to blow up into... this. I guess it makes sense though, people have every right to be upset that the game isn't designed for them.

    While I apologize for poor phrasing, I won't apologize for what was said, and I stand by my point.
    (2)

  10. #120
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by SulwynCaliope View Post
    snip.
    The real problem lies in the fact that some people thought it would be a good idea for every class to be able to do everything solo.

    Thus they had to give good dps skills to healers and tanks, or else they wouldn't be able to solo anything. Similarily, the open world is stupidly boring because nothing can be dangerous (dps peeps must be able to solo things, right ?).


    The state of the game originates from this stupid idea that people should play alone in a MMO.
    (0)
    Last edited by Kuwagami; 11-23-2015 at 06:29 PM.

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