This is something that have always bother me about dps. They have an aggro metter, why they keep atacking the mob that is orange and flashing instead of targeting another mob?
This is something that have always bother me about dps. They have an aggro metter, why they keep atacking the mob that is orange and flashing instead of targeting another mob?
Surprisingly enough, alot of people arent even aware there is a threat meter, than you got some who just ignore it. Than they blame the tank for not keeping agro or just plain bad. Than again, keeping threat in heavensward is extremely easy to keep. nonetheless my point still stands![]()
Haven't made a tank mad since the Sastasha days with Tank-type/Titan-Egi pet. Always wanted to intentionally try it on higher-level dungeons though.
The Tank's Pledge says that loosing aggro is always your own fault, and that you don't blame your teammates for it. Any sufficiently skilled Tank can hold aggro, as long as they don't rotate dps.
The DPS' Pledge says that should you pull aggro, you are obligated to kill what you pull and not bitch about it. Any sufficiently skilled DPS will know when to hold back on their attack rotation, and should you pull, it is you who've made a mistake in judging the situation.
If you are faultless, then you didn't pull aggro. If you are faultless you didn't lose aggro. If you are faultless, then there is nothing to fault your companions for.
Some mobs are higher priority than others, and I'd rather facetank it as dps than let it run wild. The non-exhaustive list includes: Bees, toads, Construct 8, WHM mobs, malboros, Gigas, puddings, bombs...
It's up to the tank to identify these things and keep control, not my job to leave dangerous mobs up so the tank can feel good about himself.
As summoner I've had one or two bad tanks in SV get on me for using Bane but I honestly ignore it. I assume they have no idea what the class is built to do or how to do their own job anyroad. I suppose if I wanted to tick one off on purpose I'd go with my Ninja. Pop Smokescreen on them and Shadewalker on the healer right before I do my opener. Just for kicks, I'll goad the BLM right after that.
"Speak softly, and carry a big stick." -Healers motto brought to you by President Theodore Roosevelt
As a DPS specialist, my "Dps Creed" isThe Tank's Pledge says that loosing aggro is always your own fault, and that you don't blame your teammates for it. Any sufficiently skilled Tank can hold aggro, as long as they don't rotate dps.
The DPS' Pledge says that should you pull aggro, you are obligated to kill what you pull and not bitch about it. Any sufficiently skilled DPS will know when to hold back on their attack rotation, and should you pull, it is you who've made a mistake in judging the situation.
If you are faultless, then you didn't pull aggro. If you are faultless you didn't lose aggro. If you are faultless, then there is nothing to fault your companions for.
1: Always fight to the death, even should others fall.
2: Defend the Healer at all costs, off tank if necessary.
3: Kill priority enemies efficiently and quickly despite what marks are present.
More than once I've pulled a malboro in Arum Vale or an Avis in Snowcloak/Stone Vigil (NM and HM) off the healer when the tank lost it. Better to bruise a tank's ego than lose a healer and guarantee a wipe.
Last edited by Kaiser-Ace; 11-23-2015 at 08:20 PM.
ALL of this 300% agreed. And as a healer, when I'm chewed by an add that the tank doesn't seem to be focusing on at all, I'm grateful forever to any DPS doing this.As a DPS specialist, my "Dps Creed" is
1: Always fight to the death, even should others fall.
2: Defend the Healer at all costs, off tank if necessary.
3: Kill priority enemies efficiently and quickly despite what marks are present.
More than once I've pulled a malboro in Arum Vale or an Avis in Snowcloak/Stone Vigil (NM and HM) off the healer when the tank lost it. Better to bruise a tank's ego than lose a healer and guarantee a wipe.
When it reaches the point the tank isn't keeping aggro anymore (or at all), I can only recommend discussing. It's not too hard for a skillful healer to treat a monk or a dragoon as a substitute-tank. I've completed dungeons many times this way. Sometimes, when you're overpowering the tank's hate, the best is to just tell him "please release aggro on this one mob, I handle it". This will easen up his own difficulties to build up his enmity stacks on multiple mobs so he can eventually grab them back.
In any case, I'd rather have to heal a monk / blm / tank (all at once) like they are tanks than having any of the trash slicing my throats and interrupting my casts.
Unfortunately, bad tanks exist. Only few of them realize their incapability to tank correctly. If they can't, it's everyone else's JOB to deal with it and adapt appropriately.
I also play warrior at times (mostly in FC party, to get some of their roulettes quicker), and I know for a fact that I'm definitely not the best tank ever. I can lose aggro sometimes, but I never had had issues about losing it, because my mates know I can lose it and can react accordingly. And even though I lose enmity at times, I don't think I've never failed a party to the point they are disbanding or abandoning the mission. We always cleared it. This is what discussing is all about.
Done last week : the entire run of Aurum Vale. It was 4am, the tank left as early as he joined the place. There was me, as whm, a bard, and a monk. We waited a few minutes and then agreed to clear up a bit, hoping for a new tank to come eventually (which didn't happen). We cleared the run in 25 minutes without a tank, after discussing a few minutes about what the monk and bard should do. It went smooth like a cookie. No wipe.
They were both extremely talented, IMO. Monk pulled. Bard waited for him to build aggro. I had some fears a few times, as my SS was sync'ed and could barely keep up with my casts but we did it.
Discuss, guys, discuss.
Last edited by cgbspender; 11-23-2015 at 11:17 PM.
Sometimes I just want to annoy the healer by keeping aggro. I like forcing lazy half-asleep healers into doing something
Of course I'm nice to those who dps or have their hands full healing the tank :3
The tank getting mad is just...an undesired side effect x)
it was your fault...
Troll
jk
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