



And herein lies the problem. FFXIV is practically crying out for a midcore range where job capability is reasonably tested without pushing into the level of A3 savage. Thordan EX is a decent example, however we need dungeons that actually push players to the point where a healer on "downtime" means you're going to be hurting. Unfortunately, SE seems loathe to press the casual crowd. While I appreciate that mindset given FFXIV's initial launch, it's been two years. Time to start establishing a middle ground for those itching for a challenge.The problem is that the content is either so easy that a competent healer is left with a tremendous amount of downtime, or it is tuned so highly that a healer (or tank) is required to put out a relatively tremendous amount of damage to meet checks. If healers lacked DPS skills in this game I wouldn't play one. Outside of progression raiding and a few notable portions of fights, if you were to only heal in this game you would spend a huge amount of time staring at the screen doing nothing. In fact, you can see people doing this all the time in duty finder. I don't understand how that is fun, but that's just me.
It is unfortunate that many people aspire to this meta without proper knowledge of their jobs, or a lack of situational awareness (or basic courtesy) that can result in wipes, hurt feelings, etc. Not much that can be done about player attitudes.
I can honestly say that I sigh with relief when a tank does a big pull in dps stance, at least it gives me something to do.


Thordan is a great job check for healers, but very straight forward for all other roles. It's a perfectly tuned fight, we need more midcore content like Thordan. :SAnd herein lies the problem. FFXIV is practically crying out for a midcore range where job capability is reasonably tested without pushing into the level of A3 savage. Thordan EX is a decent example, however we need dungeons that actually push players to the point where a healer on "downtime" means you're going to be hurting. Unfortunately, SE seems loathe to press the casual crowd. While I appreciate that mindset given FFXIV's initial launch, it's been two years. Time to start establishing a middle ground for those itching for a challenge.


As a returning player who decided to level BLM first this tanking DPS revolution is a new thing to me and I've struggled a bit as a DPS with it. The hate some tanks generate in 50+ content is poor to say the least, I'm sure the extra 4 dmg the PLD is doing in Sword Oath is helping but not as much as giving the DPS some room to work with would.



@MisterLucie, my entire point was based on people putting DPS before their main job or role, and the people calling other players bad because they'd rather focus on their main role than DPS.
Of course if there's a huge gap between heals, it would make sense to DPS. I am referring to times where heals are needed but others think their DPS is more important. And yes, this does happen. Those are the bad players, not those who are focusing on their own role primarily.
Standing there and doing nothing through a blank period is a completely different matter and wasn't what I was talking about.
Last edited by WinterLuna; 11-22-2015 at 08:59 PM.
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