Keep in mind that the more you pigeonhole a role with certain aspects, the bigger the point of failure (POF). Having one POF is never a good thing.
-DPS checks rely on everybody but the 4 DPS are your main POF.
-Heal checks like that seen in AS1 rely on everybody (AOEs,positioning) as well, but the POFs are primarily the healers and tanks (managing damage mitigation CDs, either limited self sustain or support options for the party).
-Tank checks rely on tanks properly maintaining cooldowns in preparation for massive hits along with being topped off by a healer before hand.
-With the point I am making death is a mechanic that is in play for every fight and
has 1 point of failure if you are not running a summoner.

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