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Thread: Dancer Tank!!!

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  1. #1
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Wouldn't it be really hard to dance when things are constantly beating the hell out of you...? I suppose they could have a super high evasion rate... but I don't think that would work in practice. Dancing just doesn't make for a very good tank in my mind. Seems much better as a healer or support class.
    (0)

  2. #2
    Player
    randysquirrel's Avatar
    Join Date
    Apr 2014
    Posts
    757
    Character
    Phoenix Silver
    World
    Odin
    Main Class
    Alchemist Lv 60
    Quote Originally Posted by Februs View Post
    Wouldn't it be really hard to dance when things are constantly beating the hell out of you...?
    Bahamut firing 5 akh morns at someone just standing there doing an elegant bomb dance

    I can't support DNC tank.
    Those t4 8 tanks runs would be like an underground rave
    (0)

  3. #3
    Player
    Rhaja's Avatar
    Join Date
    Jun 2014
    Location
    Limsa
    Posts
    734
    Character
    Rhaja Foxtail
    World
    Behemoth
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by randysquirrel View Post
    Bahamut firing 5 akh morns at someone just standing there doing an elegant bomb dance

    I can't support DNC tank.
    Those t4 8 tanks runs would be like an underground rave
    And that just made me support it 100 percent now. I'll gladly give up my dream of BLU tank for a DNC tank now.
    (0)

  4. #4
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by randysquirrel View Post
    Bahamut firing 5 akh morns at someone just standing there doing an elegant bomb dance
    More like "DNC tank using the equivalent of Viewtiful Dodge from MvC3 to dodge 5 akh morns in a row".
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)